• Hi guys, this is my predictions for a second DLC, which will focus on some of the charachters we've alredy met. It doesn't need to be those people i suggest, but i really like 'em.

    Alvin: You'd start of in Howes Haward, where you'd see how things were before. Then stuff happends etc, and then in the end you'll get your choice: [Leave George to Die] Or [Kill George] - This would be so amazing, because we haven't really seen much from Alvin.

    Jane: This would of course be based around her and Jaime, and it'll focus around how they'd survive only them. And the choice in this episode would be: [Shot the unarmed Man] Or [Gave the unarmed man Food] - This would be interesting, because it is kinda how Jane is based in S2, if you choose to help or not of course; the choice will be in the middle of the episode, and the episode would end with Jaimes death on the roof.

    Lilly: Lilly would start her episode of differently deppending on your choice in Season 1. If you left Lilly on the road, she would run down to the train where the RV was abandonded by the group and take it, and if she stole the RV, she'll just start of in it, so it wont make any differents. Well, this might sound crazy, but in my opinion Lilly would drive back to the St. Johns farm, where she would see her father, and we'll see how Danny and Andy ended up. The choice would be: [Kill the walkers] Or [Fled away from the Farm]. So if you choose to kill the walkers at the farm, she'd be seen angry and mad while killing the walkers, and if you fled she'd be seen crying and be really sad.

    Christa: This will be in the 16 months skip, and it'll be based around her pregnancy. The episode would start like five seconds after the baby being born, and Christa would be seen holding it. The baby is seen to survive, and the rest of the episode would be Clementine and Christa, untill they find a young woman in her twenties. The woman tells them her name is Louise, and that she can take of it, as it looks like Clem and Christa can't. The choice will be: [Give Louise the baby] Or [Take the baby with you], depends on your choice the baby will be Unknown if Louise took it, and Dead if you brought it with you. 

    Sarita: (My personal favorite) Sarita would be seen starting of in Savannah running away from people screaming in the background. It was her group that got attacked, and only Sarita made it out alive. When she's running on the street, you'll quickly get a glimpse of Lee, Christa and Omid on the rooftob before crossing the sign. As she wouldn't call to them because of the noice she'll be continuing running, when she finally arrives at a safe spot in an alleyway. Where her choice would take in place; [Sleep in the Alleyway] Or [Stay awake the night] - the  choice would have a little impact, but not the biggest. If you chose to Sleep she'll have a flashback before the apocalyps, and she'll be seen with her family in great joy, and if you choose to stay awake, we'll have another flashback, on how her group got killed. The day after Sarita moves on, and finds out she only has one bullet left, and a screwdriver. You'd have to kill a few walkers, when you're making your way to a little resturant which seemed safe. After she has killed some walkers and made her way to the little resturant, she climps inside and sees a man almost starved to death, it's Kenny. She has a little bit food left, she'd be seen giving him it, and the two would have a little conversation, on about before they met. The episode would end with the two hugging each other. 

    Nick: This episode would start of with Nick and his mom having a discussion, and your choice would alredy be here: [Keep fighting with your Amanda (Your Mother)] Or [Gives Amanda her an excuse]. If they keep fighting they'll just leave each other mad, if Nick gives her an excuse they'd be seen hugging each other. You'll also be introduced to Kate, young woman in her twenties, and she's seen nervous and hiding something, which was a bite everyone knew about but Nick, and the others were keeping Kate in the group. They didn't told Nick because they all thought he would kill Donna if they knew. Later in the episode after you've been talking with Pete, Luke and Carlos, you'll hear a scream from inside the Cabin. You and Luke who's just talking to each other will run inside the cabin, and see Amanda beeing bitten by Kate. Luke will quickly kill Kate wherefter Amanda is seen in pain. Pete rushes inside, and begins to cry, while comforting Amanda; "It's gonna be alright Sis", and Nick and the others are seen crying to. Amanda accepts she's dead, and quickly gets to say goodbye, whereafter Pete would try to kill her, but can't so Nick takes his gun, and with no hesitating shoot Amanda, and then the episode ends.

    Katjaa: This is the day the appocalyps starts. Kenny, Katjaa and Duck are seeing packing clothes, food and guns into their car, and Katjaa will make a mini-choice (not the one what pops up in the end), Kenny and Duck are starting the truck, and Katjaa only has time to take one more item with her, where she would pick beetwen a KNIFE, a PICTURE OF HER FAMILLY, or A JACKET. Later in the episode the familly is driving through Atlanta, and Katjaa and Kenny is arguing about helping the people on the road. Katjaa wants to help people, while Kenny doesn't want to, now the choice is here: [Disagrees with Kenny] Or [Agrees with Kenny], if you agrees with Kenny, Duck ask a stupid question: "Mom, can i have some candy when we're going home?" and you'll have to respond, but if you Disagrees with Kenny, Kenny will be seen shouting at Kat, which will make her nervous, and you'll be silence. They'll later arrive at Hershels farm, where you'll set your things up, and go too sleep and then the episode ends.


    Alright guys, now i'm done, what do you think about this? I really want to hear your suggestions and ideas about a second DLC. Btw, sorry for bad english,

    See ya :3

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    • i loved it :D

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    • SexyWalker wrote:
      i loved it :D

      i love it too. but don't really see it happening as most of these characters are dead already so it possibly wouldn't really add to the story of season 3.

      i'd really love to play the story tith sarita though...

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    • I wish that TellTale makes it just the way you wrote, but I don't think there will be that much charachters

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    • Some great ideas! I would be on board with thiss. It is a good way to wrap up some characters who probably won't appear again, but I don't think dead characters like Alvin would be such a good idea.

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    • If telltale is going to make another DLC, they should call it 4000 days.

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    • love it also but you forgot lee.

      they should show how he was a teacher at school, and how he found his wife cheating on him and killing her afterwards.

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    • You do know the walker who attacked Nicks mom was a girl, "We were taking care of someone who got bitten, and then SHE turned, and his mom was standing right there and she got attacked"-Luke

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    • Telltale should realy do a DLC episode about how kenny survived

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    • Sarita's story sounded amazing :D i love her <3 hahaah and Christa as one of my really fav characters I would love to see WHAT happened! Good imagination :D

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    • I like it

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    • Yschakel wrote:
      Telltale should realy do a DLC episode about how kenny survived

      That works. there should be other DLC episodes to go with it.

      We could call the DLC

      The Walking Dead: Loose Ends

      For Example:

      Episode 1: Kenny's story. (Like Yschakel said, this episode could explain how Kenny survived -from how he escaped the walkers, to how he reached the resturant that he was held up in. Heck, we could have an opportunity to see how he met Sarita.)

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    • 174.3.181.87 wrote:
      Yschakel wrote:
      Telltale should realy do a DLC episode about how kenny survived
      That works. there should be other DLC episodes to go with it.

      We could call the DLC

      The Walking Dead: Loose Ends

      For Example:

      Episode 1: Kenny's story. (Like Yschakel said, this episode could explain how Kenny survived -from how he escaped the walkers, to how he reached the resturant that he was held up in. Heck, we could have an opportunity to see how he met Sarita.)

      episode 2:cabin survivers story( name is up for change) could be about how they escaped Carvers community and how they found the cabin

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    • Such a beautiful and wonderful idea <3

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    • TELLTALE NEEDS TO SEE THIS

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    • How about Luke and Nick's story.

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    • A great theory. These characters had potential and needed more development but Telltale just wrote them off without giving them any backstory. 

      Lee: Had the most development but needed some backstory about his life before the apocalypse. His teaching life, his discovery of his cheating wife, how he killed the senator and his relationship with his unnamed brother and parents would be good.

      Clementine: I hoped to see how Clem was before the apocalypse, along with her parents and babysitter Sandra and her life in elementary school.

      Kenny's Family: Wanted to see how Kenny's life was when he was a commercial fisherman, how he met Katjaa at the vet, visiting Katjaa's sister, how he put down his pet dog and what happened when they stopped at Gil's Pitstop.

      Hershel, Shawn, Glenn, Andre and Chet: Wanted to see more of each of them, especially the last two. I felt that the first tree were put in the game just for pure fanservice.

      Lilly and Larry: Don't really care for this duo, though I want to see their miltary life and what exactly happened to Lilly's mom.

      Carley: Her life as a reporter and family.

      Doug: Same with Carley, his life as a technician.

      Mark: Wasted character with loads of potential. The only thing I didn't like about Mark was how desperately he needed a backstory. His military life, family, the group discovering him at the air base were all left unknown when he died and the group didn't even mention him once in the remainder episodes of Season One. Lilly's like, "My dad got his head smashed in!" while everyone else is like "We don't care!" WHAT ABOUT MARK? It's as if the group completely forgot about him as if he didn't exist just because he appeared in ONE episode.

      Ben: Wanted to see how Ben screwed up in his school life, his sister and parents, how the bandits attacked, how Jenny Pitcher reanimated and almost killed the whole school and how he ended up with Travis and David would be nice.

      The St. Johns: Many things were left unknown about them. What happened to Terry, whether they were actually eating their co-workers and other livestock or not and how they became cannibals would be good.

      The Save-Lots Bandits: Jolene and her daughter's life with the bandits would be cool. Maybe how the bandits took away her daughter and how Jolene descended into insanity.

      Omid and Christa: Their life with their parents who were into Kung Fu movies, their pet cat, and their road trip across America would suffice.

      Charles "Chuck": Same with Mark, had little development and loads of potential. He needed backstory about how he got lost from his family and his life as a hobo. Out of all the characters in Season One, besides Lee, Chuck was one of the best characters. Everything about his character made me have so much respect for him. Anyone else wanna acknowledge that chuck basically gave us the best piece of advice on how to live your life, and how to treat others in your life that you could possibly give? If Chuck was alive at the end of No Time Left, I would have Lee tell Clementine to go with him. Sigh, can't believe no one asked about him after his death, not even a mention?

      Molly: Her life with her sister before and after the apocalypse, how she got Hilda, life in Crawford and her affair with the doctor weren't properly explained at all.

      The cancer group: I have no respect for any of them, except Boyd, of course. How they escaped Crawford, their home in the sewers, how Vernon died should have been shown.

      Vince: His brother's problems and why he killed the guy at Macon weren't explored much. Maybe Lee's brother and parents could make cameos in here, since Vince lived around the Everett Pharmacy.

      Justin: His life as a white-collar. Grand Theft Auto style!

      Danny: .......... how he got into jail? 

      Russell: His life with his grandma and Steve's group is okay.

      Wyatt and Eddie: How they had drugs with TJ and Little Carlos, Eddie's relationship with Abigail and how he accidentally shot Nate's friend would be awesome.

      Nate: Nate's life before the apocalypse, how he became the man he was in 400 Days would be great.

      Bonnie: Bonnie's life as a junkie and how she met Leland and Dee.

      Shel and Becca: Their lives as sisters along with Stephanie and how they escaped the walkers at the highway where the Vince's prison bus was jammed in.

      Sarita: How she met Kenny, how she wanted to celebrate Christmas with her family and how they met Matthew and Walter.

      Matthew and Walter: Their homosexual relationship (uhh...) and interaction between the two. Too bad Matthew died before the two could even have an onscreen and proper dialogue with each other.

      The cabin survivors: Their life in Carver's, how Alvin killed George, how Nick's mom died, and how they escaped to the cabin and more development and interaction for each of them, especially for Pete, who died way too early.

      Jane and Mike: Jane's life with Jaime and how she and Mike got distrusted by Carver would be good.

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    • Matthew and Walter: Their homosexual relationship (uhh...) 

      LOL

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    • THEY'RE BOTH IN HELL UNLESS THEY- *Atheist attack*

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    • Decade45 wrote:
      A great theory. These characters had potential and needed more development but Telltale just wrote them off without giving them any backstory. 

      Lee: Had the most development but needed some backstory about his life before the apocalypse. His teaching life, his discovery of his cheating wife, how he killed the senator and his relationship with his unnamed brother and parents would be good.

      Clementine: I hoped to see how Clem was before the apocalypse, along with her parents and babysitter Sandra and her life in elementary school.

      Kenny's Family: Wanted to see how Kenny's life was when he was a commercial fisherman, how he met Katjaa at the vet, visiting Katjaa's sister, how he put down his pet dog and what happened when they stopped at Gil's Pitstop.

      Hershel, Shawn, Glenn, Andre and Chet: Wanted to see more of each of them, especially the last two. I felt that the first tree were put in the game just for pure fanservice.

      Lilly and Larry: Don't really care for this duo, though I want to see their miltary life and what exactly happened to Lilly's mom.

      Carley: Her life as a reporter and family.

      Doug: Same with Carley, his life as a technician.

      Mark: Wasted character with loads of potential. The only thing I didn't like about Mark was how desperately he needed a backstory. His military life, family, the group discovering him at the air base were all left unknown when he died and the group didn't even mention him once in the remainder episodes of Season One. Lilly's like, "My dad got his head smashed in!" while everyone else is like "We don't care!" WHAT ABOUT MARK? It's as if the group completely forgot about him as if he didn't exist just because he appeared in ONE episode.

      Ben: Wanted to see how Ben screwed up in his school life, his sister and parents, how the bandits attacked, how Jenny Pitcher reanimated and almost killed the whole school and how he ended up with Travis and David would be nice.

      The St. Johns: Many things were left unknown about them. What happened to Terry, whether they were actually eating their co-workers and other livestock or not and how they became cannibals would be good.

      The Save-Lots Bandits: Jolene and her daughter's life with the bandits would be cool. Maybe how the bandits took away her daughter and how Jolene descended into insanity.

      Omid and Christa: Their life with their parents who were into Kung Fu movies, their pet cat, and their road trip across America would suffice.

      Charles "Chuck": Same with Mark, had little development and loads of potential. He needed backstory about how he got lost from his family and his life as a hobo. Out of all the characters in Season One, besides Lee, Chuck was one of the best characters. Everything about his character made me have so much respect for him. Anyone else wanna acknowledge that chuck basically gave us the best piece of advice on how to live your life, and how to treat others in your life that you could possibly give? If Chuck was alive at the end of No Time Left, I would have Lee tell Clementine to go with him. Sigh, can't believe no one asked about him after his death, not even a mention?

      Molly: Her life with her sister before and after the apocalypse, how she got Hilda, life in Crawford and her affair with the doctor weren't properly explained at all.

      The cancer group: I have no respect for any of them, except Boyd, of course. How they escaped Crawford, their home in the sewers, how Vernon died should have been shown.

      Vince: His brother's problems and why he killed the guy at Macon weren't explored much. Maybe Lee's brother and parents could make cameos in here, since Vince lived around the Everett Pharmacy.

      Justin: His life as a white-collar. Grand Theft Auto style!

      Danny: .......... how he got into jail? 

      Russell: His life with his grandma and Steve's group is okay.

      Wyatt and Eddie: How they had drugs with TJ and Little Carlos, Eddie's relationship with Abigail and how he accidentally shot Nate's friend would be awesome.

      Nate: Nate's life before the apocalypse, how he became the man he was in 400 Days would be great.

      Bonnie: Bonnie's life as a junkie and how she met Leland and Dee.

      Shel and Becca: Their lives as sisters along with Stephanie and how they escaped the walkers at the highway where the Vince's prison bus was jammed in.

      Sarita: How she met Kenny, how she wanted to celebrate Christmas with her family and how they met Matthew and Walter.

      Matthew and Walter: Their homosexual relationship (uhh...) and interaction between the two. Too bad Matthew died before the two could even have an onscreen and proper dialogue with each other.

      The cabin survivors: Their life in Carver's, how Alvin killed George, how Nick's mom died, and how they escaped to the cabin and more development and interaction for each of them, especially for Pete, who died way too early.

      Jane and Mike: Jane's life with Jaime and how she and Mike got distrusted by Carver would be good.

      So basically, your DLC chapter ideas could be put together as two DLCs:

      -The Walking Dead: Pre-Apocalypse.

      -The Walking Dead: Early Days of The End.

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    • Bonkinhead wrote: THEY'RE BOTH IN HELL UNLESS THEY- *Atheist attack*

      Yeah...can that not be brought up?

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    • Riley Heligo wrote:

      Bonkinhead wrote: THEY'RE BOTH IN HELL UNLESS THEY- *Atheist attack*

      Yeah...can that not be brought up?

      It's too late. 

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    • Yschakel wrote:
      174.3.181.87 wrote:
      Yschakel wrote:
      Telltale should realy do a DLC episode about how kenny survived
      That works. there should be other DLC episodes to go with it.

      We could call the DLC

      The Walking Dead: Loose Ends

      For Example:

      Episode 1: Kenny's story. (Like Yschakel said, this episode could explain how Kenny survived -from how he escaped the walkers, to how he reached the resturant that he was held up in. Heck, we could have an opportunity to see how he met Sarita.)

      episode 2:cabin survivers story( name is up for change) could be about how they escaped Carvers community and how they found the cabin

      Alright, but maybe episode 2 could simply be titled "the Cabin Group" or maybe "Luke's Story", "Nick's Story", or maybe even "Rebecca's Story" perhaps?

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    • Bonkinhead wrote:
      THEY'RE BOTH IN HELL UNLESS THEY- *Atheist attack*

      ................................................what the--?!

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    • Gregsson88 wrote:

      Riley Heligo wrote:

      Bonkinhead wrote: THEY'RE BOTH IN HELL UNLESS THEY- *Atheist attack*

      Yeah...can that not be brought up?

      It's too late. 

      Not really.

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    • I love the sarita one so much! I like how I evolves around the Kenny DLC idea but with a little twist in it. I would love that DLC. The only flaw is that we don't see how Kenny made it out.

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    • Stfusiri wrote:
      I love the sarita one so much! I like how I evolves around the Kenny DLC idea but with a little twist in it. I would love that DLC. The only flaw is that we don't see how Kenny made it out.

      Maybe Kenny got really lucky..........

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    • Sounds awesome, but Kenny should be on the list.

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    • Walking Dead: Loose Ends

      Episode 1: Kenny's Story.

      Episode 2: Sarita's Story.

      Episode 3: Rebecca's Story.

      Episode 4: Walt's Story.

      Episode 5: Molly's Story.

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    • One thing wrong with Nick's story... the bitten person was FEMALE

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    • Now, it's not a male alright

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    • Yschakel wrote:
      174.3.181.87 wrote:
      Yschakel wrote:
      Telltale should realy do a DLC episode about how kenny survived
      That works. there should be other DLC episodes to go with it.

      We could call the DLC

      The Walking Dead: Loose Ends

      For Example:

      Episode 1: Kenny's story. (Like Yschakel said, this episode could explain how Kenny survived -from how he escaped the walkers, to how he reached the resturant that he was held up in. Heck, we could have an opportunity to see how he met Sarita.)

      episode 2:cabin survivers story( name is up for change) could be about how they escaped Carvers community and how they found the cabin

      Actually, how about Episode 2 of "Loose Ends" gets to be about what Lee's group did in between the timeskip of Episodes 1 and 2?

      For "Loose Ends" Episode 3, it could be about what happened to Molly after she left Lee's group during Around Every Corner.

      For "Loose Ends" Episode 4, it could be about Christa after her sudden separation from Clementine.

      For "Loose Ends" Episode 5, that's when it could be about The Cabin Survivors (though we need one cabin group survivor to be the protagonist for that episode, maybe Pete, or Luke, or Nick, or maybe even Rebecca.)

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    • The DLC should be how Sarita got that mole on her nose.

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    • Gregsson88 wrote:
      The DLC should be how Sarita got that mole on her nose.

      How about the next DLC being about Sarita's early days of the apocalypse?

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    • 24.244.32.92 wrote:
      Gregsson88 wrote:
      The DLC should be how Sarita got that mole on her nose.
      How about the next DLC being about Sarita's early days of the apocalypse?

      In the mole's point of view.

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    • Gregsson88 wrote:
      24.244.32.92 wrote:
      Gregsson88 wrote:
      The DLC should be how Sarita got that mole on her nose.
      How about the next DLC being about Sarita's early days of the apocalypse?
      In the mole's point of view.

      HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!

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    • LOL

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    • Gregsson88 wrote:
      The DLC should be how Sarita got that mole on her nose.

      I always thought that was a nose piercing.

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    • It is a nose piercing lel.

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    • The are my 5 DLC people (there new):


      Patricia: The daughter (she's 21 and her dad 50 years) of the leader of a bandit camp. They come across a group of eldery people (like in Vatos in the TV Series), and she has these choices: Run away: She will steal her dads gun, steals one of their cars, with the supplies, and goes away, while her dad is screaming. Execute the group: Her dad will give her a gun, as they start shooting the eldery group and a young man. Her dad will tell her that everything will be okay.

      Carl: A teenager (15 years old), residing in the Stone Mountain High School (the school where Ben and Travis were). The high school is now a community. Everything seems okay, until one time. People on watch see a tornado in a distance, and people start to panic. People get the supplies, sometimes even killing a person for it. One man, Adam (35 years old), killed 4 men with supplies while trying to get out. Carl got a Glock 17, with just one bullet. Carl saw how he murdered the people, and outside, Carl has a choice: Kill Adam or Escape with Adam. Kill Adam: Carl shoots him in the neck, causing him to bleed out. He takes his supplies, and goes with a group who is almost leaving the situation. Carl joins them, as they drive away (BTW: The names of the group are: Ricardo, Jennifer, Samantha, Seth and Ron). Escape with Adam: Carl will chase him, asking if  he can drive with him, out of the situation. Adam points a gun at him, but then he is okay with it. They got to a car, and got away.

      Barry: A lonely prepper (32 years old), in his bunker. He looks at his motherlode of food, and all his weapon supplies. He didnt see a person in a year. In his spare time, he reads, or sleeps. He has a boring, but safe life. But one day, bandits discover the bunker (the bandits are the bandits in the first story). As they get in, Barry pulls out his M4A1. The bandits make an offer to him: The bandits get the supplies, and Barry wont get hurt, or Barry dies. Barry has an option: Give the bandits his motherlode of supplies, or Refuse, and kill a bunch of bandits. Give the bandits the supplies: If Patricia stayed, the leader will shout to the surface that she will be okay. If Patricia left, he will say that his group is immortal. The bandits will take the supplies and leave, as Barry cries, because of the loss of his supplies. If you refuse: Barry will shoot and kill 6 bandits. But, the leader shoot him through the head. Then, the bandits will steal his supplies. After 3 hours, Barry wakes up, touches his forehead, feeling a hole. He realised that he survived a headshot.

      Marty: A kid, with the age of 11, with his group on a boat, close to Savannah, without his parents. The rest of the group are: Eric, Micheal, Donna and Jackie. Micheal does all the fishing, while the women or making the food, and Eric on watch. When Marty is reading some comics (comics made by Robert Kirkman), Eric shouts that there is a lone survivor, on his speedboat. The group will discuss wheather let him join in, or abandon him, on the sea. Micheal and Jackie say that they dont want him to join, while Eric and Donna wants him to join.  Marty has a choice: Let him in, or Abandon him. If he joins in, they will eat dinner, as the lone survivor, Paul, tells about his previous group. When night falls and everyone sleeps and Eric goes on watch, Marty looks at Paul's bed, and sees nothing. As Marty goes to Eric, he discovers that he has been murdered. Now he runs to the rest, but he sees that Paul is trying to kill Jackie. Marty gets a gun and shoots Paul, and Jackie explains what happened. She also says that he killed Donna, Micheal and Eric, with a knife. As they decide to leave at dawn, there going back to sleep. Abandon him: Paul pulls out a gun and kills Micheal, and badly injures Donna. Jackie shoots Paul. Marty, Jackie and Eric are trying to heal Donna. When it turn night, Donna turns, and kills Eric, who was standing beside her. Jackie and Marty discovers it, as Jackie shoots the zombified Donna. Marty shoots Eric out of mercy. They decide to leave at dawn, but then, there going back to sleep.

      Billy: A guy with the age of 26, alone in a store, almost starving, with one bullet left. He plans to kill himself, but a man comes in with his friend, while collecting supplies. The two men see him, not even pointing their rifles at him, knowing that he is almost starving. They give him some food, and gets him to their RV. Billy explains what happen. The two men are Ed and Lance. There planning to get to Washington. Later, the RV runs out of fuel, and they decide to walk. They discover that there is a herd close to them, as there trying to run away. With too much in their backpacks, Lance falls, and Ed tries to help him, but its too late. Because Ed tried to help him, he got bit. Billy says that the have to go. A few minutes later, they rest in an abandoned camp. When Ed is about to die, Billy sees a flyer about Washington, with the date: 24 July, 2015. He knows now that Washington is safe. When the her comes back, with a zombified Lance, Billy has a choice: Put Ed out of his misery, or Leave Ed as Walker Bait. Put Ed out of his misery: Billy says goodbye, and says he is glad that they took care of him, as he is about to shoot him. After shooting Ed, he runs away. Leave Ed for Walker Bait: Billy says he is sorry, and runs away. Ed says that he is a waste of life, as he gets eaten.

      Epilouge: A group that is almost at Washington, containing Patricia, Carl, Barry, Marty, Jackie and Billy. As there driving with there cars, they see a Safe-Zone in a distance. When they get in, they meet Comic Series Rick Grimes that says: Welcome to Alexandria.


      Hope you like it! If you want more info, then tell me! I will add more if you guys want more information!

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    • 77.249.11.87 wrote:
      The are my 5 DLC people (there new):


      Patricia: The daughter (she's 21 and her dad 50 years) of the leader of a bandit camp. They come across a group of eldery people (like in Vatos in the TV Series), and she has these choices: Run away: She will steal her dads gun, steals one of their cars, with the supplies, and goes away, while her dad is screaming. Execute the group: Her dad will give her a gun, as they start shooting the eldery group and a young man. Her dad will tell her that everything will be okay.

      Carl: A teenager (15 years old), residing in the Stone Mountain High School (the school where Ben and Travis were). The high school is now a community. Everything seems okay, until one time. People on watch see a tornado in a distance, and people start to panic. People get the supplies, sometimes even killing a person for it. One man, Adam (35 years old), killed 4 men with supplies while trying to get out. Carl got a Glock 17, with just one bullet. Carl saw how he murdered the people, and outside, Carl has a choice: Kill Adam or Escape with Adam. Kill Adam: Carl shoots him in the neck, causing him to bleed out. He takes his supplies, and goes with a group who is almost leaving the situation. Carl joins them, as they drive away (BTW: The names of the group are: Ricardo, Jennifer, Samantha, Seth and Ron). Escape with Adam: Carl will chase him, asking if  he can drive with him, out of the situation. Adam points a gun at him, but then he is okay with it. They got to a car, and got away.

      Barry: A lonely prepper (32 years old), in his bunker. He looks at his motherlode of food, and all his weapon supplies. He didnt see a person in a year. In his spare time, he reads, or sleeps. He has a boring, but safe life. But one day, bandits discover the bunker (the bandits are the bandits in the first story). As they get in, Barry pulls out his M4A1. The bandits make an offer to him: The bandits get the supplies, and Barry wont get hurt, or Barry dies. Barry has an option: Give the bandits his motherlode of supplies, or Refuse, and kill a bunch of bandits. Give the bandits the supplies: If Patricia stayed, the leader will shout to the surface that she will be okay. If Patricia left, he will say that his group is immortal. The bandits will take the supplies and leave, as Barry cries, because of the loss of his supplies. If you refuse: Barry will shoot and kill 6 bandits. But, the leader shoot him through the head. Then, the bandits will steal his supplies. After 3 hours, Barry wakes up, touches his forehead, feeling a hole. He realised that he survived a headshot.

      Marty: A kid, with the age of 11, with his group on a boat, close to Savannah, without his parents. The rest of the group are: Eric, Micheal, Donna and Jackie. Micheal does all the fishing, while the women or making the food, and Eric on watch. When Marty is reading some comics (comics made by Robert Kirkman), Eric shouts that there is a lone survivor, on his speedboat. The group will discuss wheather let him join in, or abandon him, on the sea. Micheal and Jackie say that they dont want him to join, while Eric and Donna wants him to join.  Marty has a choice: Let him in, or Abandon him. If he joins in, they will eat dinner, as the lone survivor, Paul, tells about his previous group. When night falls and everyone sleeps and Eric goes on watch, Marty looks at Paul's bed, and sees nothing. As Marty goes to Eric, he discovers that he has been murdered. Now he runs to the rest, but he sees that Paul is trying to kill Jackie. Marty gets a gun and shoots Paul, and Jackie explains what happened. She also says that he killed Donna, Micheal and Eric, with a knife. As they decide to leave at dawn, there going back to sleep. Abandon him: Paul pulls out a gun and kills Micheal, and badly injures Donna. Jackie shoots Paul. Marty, Jackie and Eric are trying to heal Donna. When it turn night, Donna turns, and kills Eric, who was standing beside her. Jackie and Marty discovers it, as Jackie shoots the zombified Donna. Marty shoots Eric out of mercy. They decide to leave at dawn, but then, there going back to sleep.

      Billy: A guy with the age of 26, alone in a store, almost starving, with one bullet left. He plans to kill himself, but a man comes in with his friend, while collecting supplies. The two men see him, not even pointing their rifles at him, knowing that he is almost starving. They give him some food, and gets him to their RV. Billy explains what happen. The two men are Ed and Lance. There planning to get to Washington. Later, the RV runs out of fuel, and they decide to walk. They discover that there is a herd close to them, as there trying to run away. With too much in their backpacks, Lance falls, and Ed tries to help him, but its too late. Because Ed tried to help him, he got bit. Billy says that the have to go. A few minutes later, they rest in an abandoned camp. When Ed is about to die, Billy sees a flyer about Washington, with the date: 24 July, 2015. He knows now that Washington is safe. When the her comes back, with a zombified Lance, Billy has a choice: Put Ed out of his misery, or Leave Ed as Walker Bait. Put Ed out of his misery: Billy says goodbye, and says he is glad that they took care of him, as he is about to shoot him. After shooting Ed, he runs away. Leave Ed for Walker Bait: Billy says he is sorry, and runs away. Ed says that he is a waste of life, as he gets eaten.

      Epilouge: A group that is almost at Washington, containing Patricia, Carl, Barry, Marty, Jackie and Billy. As there driving with there cars, they see a Safe-Zone in a distance. When they get in, they meet Comic Series Rick Grimes that says: Welcome to Alexandria.


      Hope you like it! If you want more info, then tell me! I will add more if you guys want more information!

      Best way to introduce Rick into the Video Game Series ever!

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    • How about a DLC portraying what some characters from the comics did before Rick woke up and his post-apocalyptic journey began?:

      The Walking Dead: The Early Days:

      For example:

      Episode 1- Glenn's Story. (Right after he left Lilly's/Kenny's group, and obviously before Rick was around.)

      Episode 2- Rosita's Story. (Before Rick's group met up with the Post-Prison survivors.)

      Episode 3- Heath's Story. (Before Aaron took Rick's group to Alexandria.)

      Episode 4- Gloria (Pyne)'s Story. (Befor Rick's group went to Woodbury.)

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    • 174.3.181.87 wrote:
      How about a DLC portraying what some characters from the comics did before Rick woke up and his post-apocalyptic journey began?:

      The Walking Dead: The Early Days:

      For example:

      Episode 1- Glenn's Story. (Right after he left Lilly's/Kenny's group, and obviously before Rick was around.)

      Episode 2- Rosita's Story. (Before Rick's group met up with the Post-Prison survivors.)

      Episode 3- Heath's Story. (Before Aaron took Rick's group to Alexandria.)

      Episode 4- Gloria (Pyne)'s Story. (Befor Rick's group went to Woodbury.)

      *Before

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    • I'd like to see one with the timegap between "A New Day" and "Starved for Help".

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    • EpicPonyMuffins wrote:
      I'd like to see one with the timegap between "A New Day" and "Starved for Help".

      That's what I suggested could be Episode 2 of my "Loose Ends" hypothetical DLC suggestion

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    • 174.3.181.87 wrote:
      EpicPonyMuffins wrote:
      I'd like to see one with the timegap between "A New Day" and "Starved for Help".
      That's what I suggested could be Episode 2 of my "Loose Ends" hypothetical DLC suggestion

      Yea. I wrote the text first, then scrolled up to other peoples idea's.

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    • EpicPonyMuffins wrote:
      174.3.181.87 wrote:
      EpicPonyMuffins wrote:
      I'd like to see one with the timegap between "A New Day" and "Starved for Help".
      That's what I suggested could be Episode 2 of my "Loose Ends" hypothetical DLC suggestion
      Yea. I wrote the text first, then scrolled up to other peoples idea's.

      Thanks for our agreement, EpicPonyMuffins.

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    • What I say is that they should make a dlc for all episodes so we can see who is gonna be in the next episode and we get to know a little about them and see what they can do if they are gonna be bad or good and we can either see how many people we can save or kill, just depends on how we like to play the game am I right or wrong someone tell me I would love to have someone's opinions on this. :)

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    • Maybe make a DLC about what Kenny went through after escaping Savannah and how he met Sarita!

      We all know how Kenny got out of that alleyway, the power of the moustache was activated after the nine stars of the prophecy were lined in a row. His moustache drew power from the sun and Kenny turned into a God.

      AlleywayKenny
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    • BlarghQuake wrote:
      Maybe make a DLC about what Kenny went through after escaping Savannah and how he met Sarita!

      We all know how Kenny got out of that alleyway, the power of the moustache was activated after the nine stars of the prophecy were lined in a row. His moustache drew power from the sun and Kenny turned into a God.

      AlleywayKenny

      HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHHAHAHAHAHAHHAH!

      OMG, stop! The hilarity is burning my alive!

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    • OMG I'M DYING BRO!!!!!!! XD 

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    • i just got the felling that jane could die

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    • i knew it

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    • Okay how about this a dlc titled revelations . that has five stories about five major characters some of season 1 and 2 .

      Story one molly .

      This story shows how she got her climing axe and shows what crwoford was like before it was overrun the only two big choices in this story is where she is escaping corwford after her sister death she has a brief fight with a garud and its only a matter of time until he calls for help (kill him) if you choose to kill the garud molly will smack him to death with her climing axe but she will feel regert.(spare him) if you choose to spare the garud molly will smpily konck him out . you get to the streets of savannah and kill a some walkers. Her story ends with her smiling.

      Story two alivn .

      This is a short story but it works this story takes place the cabin group escape the first time from cavers camp Luke tells everyone to move to the gate Reggie helps open it and before they can move George shows up armd with a shotgun and sees alivn . after a brief talk George points his weapon at Rebecca and alivn snaps and pulls out a bowly kinfe and slices Georges stomech open with his guts falling out alivn picks up the gun (shoot) if alivn shoots George the whole camp will be altered.(let him bleed to death) if you chose to let him bleed out regardless George still dies and alivn and the rest escape.

      Story three Andy .

      The third story fouces on Andy you kown that diray farmer from season one anyway you play as him for this story. Andy and his brother Danby have just brought back a small group of survivors and put theme all in the meat locker chained up . as Danny and Andy are grabing tools one of theme a chainsaw you can briefly talk about how its funny about the way they eat. For food .danny brings the first one out five tools are set up on a table for Andy (you) to cut up this guy . machete meat cleaver axe chainsaw sickle you will get use all these tools on all of theme after all of theme are dead you grab what's left and Andy says its dinner time this story takes place I between the three months period before staved for help.

      Story four srtita 

      This the most interesting one as it starts with a scared srita and her camp being attaked by a herd of walkers you play from a first person perspective of srtita she can't move as she is to shocked to move but you can still see around her she watches as the last of her group fights for they lives with guns. She spots a handgun living on the ground next to a walker that is dead . you then have to crwal to get it after she garbs walkers see her and you go to first person shooting more and more keep coming and srtita is ruuing low on ammo she runs into the forest only to see more and more coming . after that she finds a car and takes it .

      Final story caver 

      Yes big shocker but this is a perqule story showing his perspective of the frsit few days of the outbreak . 

      Caver is getting his gun from the draw and loading it up walkers break into his house and he fires on theme managing to kill two he hits one of theme with the back of his gun and grabs a lamp of his table and bashes a walkers head in with it . he leaves packing up a bag of guns . heading for how's haderware ( the camp in season 2) after getting there he pulls a bag open and shoots at walkers tavia shows up and caver thows her a rifle the two shoot at walkers more  people show up grab guns a huge gun battle between caver and the survivors vs a he'd of walkers after some time passed caver secured the hardwere store for safety.

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    • A DLC backstory on Kenny would be amazing, maybe just to detail how he got out of the alleyway. Maybe some of the things he went through while alone can give us a taste of what is going through his mind during the events of Season Two

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    • 81.151.65.53 wrote:
      Okay how about this a dlc titled revelations . that has five stories about five major characters some of season 1 and 2 .

      Story one molly .

      This story shows how she got her climing axe and shows what crwoford was like before it was overrun the only two big choices in this story is where she is escaping corwford after her sister death she has a brief fight with a garud and its only a matter of time until he calls for help (kill him) if you choose to kill the garud molly will smack him to death with her climing axe but she will feel regert.(spare him) if you choose to spare the garud molly will smpily konck him out . you get to the streets of savannah and kill a some walkers. Her story ends with her smiling.

      Story two alivn .

      This is a short story but it works this story takes place the cabin group escape the first time from cavers camp Luke tells everyone to move to the gate Reggie helps open it and before they can move George shows up armd with a shotgun and sees alivn . after a brief talk George points his weapon at Rebecca and alivn snaps and pulls out a bowly kinfe and slices Georges stomech open with his guts falling out alivn picks up the gun (shoot) if alivn shoots George the whole camp will be altered.(let him bleed to death) if you chose to let him bleed out regardless George still dies and alivn and the rest escape.

      Story three Andy .

      The third story fouces on Andy you kown that diray farmer from season one anyway you play as him for this story. Andy and his brother Danby have just brought back a small group of survivors and put theme all in the meat locker chained up . as Danny and Andy are grabing tools one of theme a chainsaw you can briefly talk about how its funny about the way they eat. For food .danny brings the first one out five tools are set up on a table for Andy (you) to cut up this guy . machete meat cleaver axe chainsaw sickle you will get use all these tools on all of theme after all of theme are dead you grab what's left and Andy says its dinner time this story takes place I between the three months period before staved for help.

      Story four srtita 

      This the most interesting one as it starts with a scared srita and her camp being attaked by a herd of walkers you play from a first person perspective of srtita she can't move as she is to shocked to move but you can still see around her she watches as the last of her group fights for they lives with guns. She spots a handgun living on the ground next to a walker that is dead . you then have to crwal to get it after she garbs walkers see her and you go to first person shooting more and more keep coming and srtita is ruuing low on ammo she runs into the forest only to see more and more coming . after that she finds a car and takes it .

      Final story caver 

      Yes big shocker but this is a perqule story showing his perspective of the frsit few days of the outbreak . 

      Caver is getting his gun from the draw and loading it up walkers break into his house and he fires on theme managing to kill two he hits one of theme with the back of his gun and grabs a lamp of his table and bashes a walkers head in with it . he leaves packing up a bag of guns . heading for how's haderware ( the camp in season 2) after getting there he pulls a bag open and shoots at walkers tavia shows up and caver thows her a rifle the two shoot at walkers more  people show up grab guns a huge gun battle between caver and the survivors vs a he'd of walkers after some time passed caver secured the hardwere store for safety.

      I don't think there are going to be DLC's about people that are already dead. i mean, what does that contribute to season 3?

      perhaps a backstory about wellington, the new family at howe's, mike/bonnie/arvo after they leave, Molly after around every corner, Lilly after the long road ahead. mike/jane before they got to howe's or Arvo and the group of russians.

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    • Decade45 wrote: A great theory. These characters had potential and needed more development but Telltale just wrote them off without giving them any backstory. 

      Lee: Had the most development but needed some backstory about his life before the apocalypse. His teaching life, his discovery of his cheating wife, how he killed the senator and his relationship with his unnamed brother and parents would be good.

      Clementine: I hoped to see how Clem was before the apocalypse, along with her parents and babysitter Sandra and her life in elementary school.

      Kenny's Family: Wanted to see how Kenny's life was when he was a commercial fisherman, how he met Katjaa at the vet, visiting Katjaa's sister, how he put down his pet dog and what happened when they stopped at Gil's Pitstop.

      Hershel, Shawn, Glenn, Andre and Chet: Wanted to see more of each of them, especially the last two. I felt that the first tree were put in the game just for pure fanservice.

      Lilly and Larry: Don't really care for this duo, though I want to see their miltary life and what exactly happened to Lilly's mom.

      Carley: Her life as a reporter and family.

      Doug: Same with Carley, his life as a technician.

      Mark: Wasted character with loads of potential. The only thing I didn't like about Mark was how desperately he needed a backstory. His military life, family, the group discovering him at the air base were all left unknown when he died and the group didn't even mention him once in the remainder episodes of Season One. Lilly's like, "My dad got his head smashed in!" while everyone else is like "We don't care!" WHAT ABOUT MARK? It's as if the group completely forgot about him as if he didn't exist just because he appeared in ONE episode.

      Ben: Wanted to see how Ben screwed up in his school life, his sister and parents, how the bandits attacked, how Jenny Pitcher reanimated and almost killed the whole school and how he ended up with Travis and David would be nice.

      The St. Johns: Many things were left unknown about them. What happened to Terry, whether they were actually eating their co-workers and other livestock or not and how they became cannibals would be good.

      The Save-Lots Bandits: Jolene and her daughter's life with the bandits would be cool. Maybe how the bandits took away her daughter and how Jolene descended into insanity.

      Omid and Christa: Their life with their parents who were into Kung Fu movies, their pet cat, and their road trip across America would suffice.

      Charles "Chuck": Same with Mark, had little development and loads of potential. He needed backstory about how he got lost from his family and his life as a hobo. Out of all the characters in Season One, besides Lee, Chuck was one of the best characters. Everything about his character made me have so much respect for him. Anyone else wanna acknowledge that chuck basically gave us the best piece of advice on how to live your life, and how to treat others in your life that you could possibly give? If Chuck was alive at the end of No Time Left, I would have Lee tell Clementine to go with him. Sigh, can't believe no one asked about him after his death, not even a mention?

      Molly: Her life with her sister before and after the apocalypse, how she got Hilda, life in Crawford and her affair with the doctor weren't properly explained at all.

      The cancer group: I have no respect for any of them, except Boyd, of course. How they escaped Crawford, their home in the sewers, how Vernon died should have been shown.

      Vince: His brother's problems and why he killed the guy at Macon weren't explored much. Maybe Lee's brother and parents could make cameos in here, since Vince lived around the Everett Pharmacy.

      Justin: His life as a white-collar. Grand Theft Auto style!

      Danny: .......... how he got into jail? 

      Russell: His life with his grandma and Steve's group is okay.

      Wyatt and Eddie: How they had drugs with TJ and Little Carlos, Eddie's relationship with Abigail and how he accidentally shot Nate's friend would be awesome.

      Nate: Nate's life before the apocalypse, how he became the man he was in 400 Days would be great.

      Bonnie: Bonnie's life as a junkie and how she met Leland and Dee.

      Shel and Becca: Their lives as sisters along with Stephanie and how they escaped the walkers at the highway where the Vince's prison bus was jammed in.

      Sarita: How she met Kenny, how she wanted to celebrate Christmas with her family and how they met Matthew and Walter.

      Matthew and Walter: Their homosexual relationship (uhh...) and interaction between the two. Too bad Matthew died before the two could even have an onscreen and proper dialogue with each other.

      The cabin survivors: Their life in Carver's, how Alvin killed George, how Nick's mom died, and how they escaped to the cabin and more development and interaction for each of them, especially for Pete, who died way too early.

      Jane and Mike: Jane's life with Jaime and how she and Mike got distrusted by Carver would be good.

      they cant show they normal lives, its game about zombies ;D

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    • I Would Love to see the backrounds of alot of charaters like Clem., and the Cabin Survivors, Jane, and how Kenny survived. but i could also see Telltale making the DLC about all the differernt endings that happened at the end of season 2, and them leading into season 3. so that we could keep Clem as the protagonist for season 3.

      thats just my theory....

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    • Or they throw us a curveball and give us TWO Dlc's! That is unlikely, but it would be appreciated.

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    • The ultimate DLC: Half Life 3

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    • Gregsson88 wrote:
      The ultimate DLC: Half Life 3

      34a

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    • 104.3.132.111 wrote:
      Gregsson88 wrote:
      The DLC should be how Sarita got that mole on her nose.
      I always thought that was a nose piercing.

      me too


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    • 81.151.65.53 wrote:
      Okay how about this a dlc titled revelations . that has five stories about five major characters some of season 1 and 2 .

      Story one molly .

      This story shows how she got her climing axe and shows what crwoford was like before it was overrun the only two big choices in this story is where she is escaping corwford after her sister death she has a brief fight with a garud and its only a matter of time until he calls for help (kill him) if you choose to kill the garud molly will smack him to death with her climing axe but she will feel regert.(spare him) if you choose to spare the garud molly will smpily konck him out . you get to the streets of savannah and kill a some walkers. Her story ends with her smiling.

      Story two alivn .

      This is a short story but it works this story takes place the cabin group escape the first time from cavers camp Luke tells everyone to move to the gate Reggie helps open it and before they can move George shows up armd with a shotgun and sees alivn . after a brief talk George points his weapon at Rebecca and alivn snaps and pulls out a bowly kinfe and slices Georges stomech open with his guts falling out alivn picks up the gun (shoot) if alivn shoots George the whole camp will be altered.(let him bleed to death) if you chose to let him bleed out regardless George still dies and alivn and the rest escape.

      Story three Andy .

      The third story fouces on Andy you kown that diray farmer from season one anyway you play as him for this story. Andy and his brother Danby have just brought back a small group of survivors and put theme all in the meat locker chained up . as Danny and Andy are grabing tools one of theme a chainsaw you can briefly talk about how its funny about the way they eat. For food .danny brings the first one out five tools are set up on a table for Andy (you) to cut up this guy . machete meat cleaver axe chainsaw sickle you will get use all these tools on all of theme after all of theme are dead you grab what's left and Andy says its dinner time this story takes place I between the three months period before staved for help.

      Story four srtita 

      This the most interesting one as it starts with a scared srita and her camp being attaked by a herd of walkers you play from a first person perspective of srtita she can't move as she is to shocked to move but you can still see around her she watches as the last of her group fights for they lives with guns. She spots a handgun living on the ground next to a walker that is dead . you then have to crwal to get it after she garbs walkers see her and you go to first person shooting more and more keep coming and srtita is ruuing low on ammo she runs into the forest only to see more and more coming . after that she finds a car and takes it .

      Final story caver 

      Yes big shocker but this is a perqule story showing his perspective of the frsit few days of the outbreak . 

      Caver is getting his gun from the draw and loading it up walkers break into his house and he fires on theme managing to kill two he hits one of theme with the back of his gun and grabs a lamp of his table and bashes a walkers head in with it . he leaves packing up a bag of guns . heading for how's haderware ( the camp in season 2) after getting there he pulls a bag open and shoots at walkers tavia shows up and caver thows her a rifle the two shoot at walkers more  people show up grab guns a huge gun battle between caver and the survivors vs a he'd of walkers after some time passed caver secured the hardwere store for safety.

      My fav characters of that DLC would be "alivn", "srtita", and "caver"

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    • CharlesIII wrote:
      81.151.65.53 wrote:
      Okay how about this a dlc titled revelations . that has five stories about five major characters some of season 1 and 2 .

      Story one molly .

      This story shows how she got her climing axe and shows what crwoford was like before it was overrun the only two big choices in this story is where she is escaping corwford after her sister death she has a brief fight with a garud and its only a matter of time until he calls for help (kill him) if you choose to kill the garud molly will smack him to death with her climing axe but she will feel regert.(spare him) if you choose to spare the garud molly will smpily konck him out . you get to the streets of savannah and kill a some walkers. Her story ends with her smiling.

      Story two alivn .

      This is a short story but it works this story takes place the cabin group escape the first time from cavers camp Luke tells everyone to move to the gate Reggie helps open it and before they can move George shows up armd with a shotgun and sees alivn . after a brief talk George points his weapon at Rebecca and alivn snaps and pulls out a bowly kinfe and slices Georges stomech open with his guts falling out alivn picks up the gun (shoot) if alivn shoots George the whole camp will be altered.(let him bleed to death) if you chose to let him bleed out regardless George still dies and alivn and the rest escape.

      Story three Andy .

      The third story fouces on Andy you kown that diray farmer from season one anyway you play as him for this story. Andy and his brother Danby have just brought back a small group of survivors and put theme all in the meat locker chained up . as Danny and Andy are grabing tools one of theme a chainsaw you can briefly talk about how its funny about the way they eat. For food .danny brings the first one out five tools are set up on a table for Andy (you) to cut up this guy . machete meat cleaver axe chainsaw sickle you will get use all these tools on all of theme after all of theme are dead you grab what's left and Andy says its dinner time this story takes place I between the three months period before staved for help.

      Story four srtita 

      This the most interesting one as it starts with a scared srita and her camp being attaked by a herd of walkers you play from a first person perspective of srtita she can't move as she is to shocked to move but you can still see around her she watches as the last of her group fights for they lives with guns. She spots a handgun living on the ground next to a walker that is dead . you then have to crwal to get it after she garbs walkers see her and you go to first person shooting more and more keep coming and srtita is ruuing low on ammo she runs into the forest only to see more and more coming . after that she finds a car and takes it .

      Final story caver 

      Yes big shocker but this is a perqule story showing his perspective of the frsit few days of the outbreak . 

      Caver is getting his gun from the draw and loading it up walkers break into his house and he fires on theme managing to kill two he hits one of theme with the back of his gun and grabs a lamp of his table and bashes a walkers head in with it . he leaves packing up a bag of guns . heading for how's haderware ( the camp in season 2) after getting there he pulls a bag open and shoots at walkers tavia shows up and caver thows her a rifle the two shoot at walkers more  people show up grab guns a huge gun battle between caver and the survivors vs a he'd of walkers after some time passed caver secured the hardwere store for safety.

      I don't think there are going to be DLC's about people that are already dead. i mean, what does that contribute to season 3?

      perhaps a backstory about wellington, the new family at howe's, mike/bonnie/arvo after they leave, Molly after around every corner, Lilly after the long road ahead. mike/jane before they got to howe's or Arvo and the group of russians.

      Not all DLC needs to contribute to season 3. Why not back story of characters? Just a taste of characters before we met em is not a bad  idea

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    • I think that they will use the DLC to make all the endings of S2E5 turn into one canon history.

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    • Bolchevo wrote:
      I think that they will use the DLC to make all the endings of S2E5 turn into one canon history.

      Or since that Kenny was a huge part of Season Two, they might feature how he escaped that alleyway in Savannah. It might show what he went through before he met Sarita, since it might explain how he was different before he met up with Clementine.

      It could have the same formula as 400 days, since it could say "Day 35" at it shows how Kenny degrades into the state when Sarita found him in. That would be an awesome one too!

      But that idea of a DLC linking the endings together would be good too.

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    • BlarghQuake wrote:
      Bolchevo wrote:
      I think that they will use the DLC to make all the endings of S2E5 turn into one canon history.
      Or since that Kenny was a huge part of Season Two, they might feature how he escaped that alleyway in Savannah. It might show what he went through before he met Sarita, since it might explain how he was different before he met up with Clementine.

      It could have the same formula as 400 days, since it could say "Day 35" at it shows how Kenny degrades into the state when Sarita found him in. That would be an awesome one too!

      But that idea of a DLC linking the endings together would be good too.

      But i don't think that rewinding chapters of the life of some characters would actually add anything to the game, even through it would be good to know the backstories about the characters.

      I'm actually thinking that they will find a way to make all the endings turn into one canon story, so, they can properly operate Season 3 with Clementine as protagonist.

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    • Doesn't Arvo get a story, set after he and Mike betray the group? My story is that He, Bonnie (if she was alive) and Mike escape from the group into the woods. and at the end, Arvo is bitten and can either let himself turn, or kill himself.

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    • This is what I think the DLC should be: The introduction will be a peice of paper with five names on it, which will be Duck, Molly, Sarita, Alvin and Arvo. You will pick who to play as first.

      First story:

      You play as Duck before the apocolypse began. Kenny drives you to Gils pit stop and you get out with Kenny and go to run around. When Kenny starts to call you a walker comes from behind you and starts attacking you and no matter what you do Kenny will punch it a few times and then drag you to the car (not in a mean way). Katjaa will ask what happened and Kenny will say "nothing" and the player will have to either tell her the truth or lie but no matter what Katjaa doesn't believe you. Afterwards you see three people, a woman, a man, and a young child around Ducks age being attacked by four walkers. Katjaa thinks that they should be saved but Kenny says they should keep driving. The choice will either be agree with Katjaa or agree with Kenny. If you side with Katjaa the three people think your bit and you will drive on until you arrive at Hershels farm and the story ends, and if you side with Kenny you will just keep driving until you arrive at Hershels and the story ends.

      Second story:

      You play as Molly straight after she separates with Lee and the group. She is deeply saddened over the fact that she had to leave. She meets up with four other survivors, who used to be in Crawford as well. The group and you decide to seek shelter somewhere but on the way to the Marsh house someone dies and another person in the group, who was good friends or family with that person, starts to scream and faints after being so sad (unrealistic but funny) Molly will have to drag that person, along with the others, to the place where Clementine shot Lee. Molly will see a zombie Lee or a dead Lee depending on if he was shot or not and have to shoot him if he's a zombie. The person that fainted will wake back up and start to hyperventilate. Walkers will start to bang on the door. The person will end up like Sarah did and the decision will be to either leave her behind or convince her to come. If you leave her, the story will end as the survivors watch her get devoured, and if you convince her to come you will all escape together and the story will end as Molly looks at Lees body sadly.

      Third story:

      You will play as Sarita. The story begins as Sarita is in a group with four people: a pregnant woman named Brooke, her husband Daniel, their other child Jasmine and an old man named Ossie. As Brooke and Daniel are discussing child names, Ossie will cry out saying a herd of walkers is coming. Jasmine and Brooke will run one way and Daniel and Ossie will run the other. You will have a choice who to follow, but no matter Jasmine and Ossie are devoured and Daniel is bit and he shoots himself straight away without hesitation. You and Brooke will be deeply saddened And escape before finding eight more survivors who are willing to take you in. The player has a choice, but no matter what they say, they will lose the group and be forced to take refuge in a restaurant where you will find a starving Kenny. The story ends as the player has the choice to feed Kenny or leave him. If she leaves him, he will call for her help and she will come back and smile at him, ending the story. If you feed him, they will split an apple and the story ends.

      Fourth story:

      You will play as Alvin. The story starts as the group discusses how to escape Carvers. Rebecca's plan will always win, but you have the choice to disagree with her or not, but she will stare at you angrily. As you escape, Reggie will trip and the group keeps running, and Nick spots George who is firing at them madly but not killing anyone. The group will argue over who kills him and Alvin is chosen no matter what the player says. You will have the choice to throw a stick, a glass blade or a rock at his face. If you throw the stick, Pete says you need something sharper and the group keeps running. If you throw the rock or glass blade, it hits under his eye and he starts to bleed. Carlos throws Alvin a knife and Alvin stabs him in the stomach pretty badly but he's still alive. The player gets to choose to either let him bleed out or use the knife to stab his head. If you let him bleed out, Carver will scream George's name and Reggie will call for help as the story ends. If you stab George in the face, Alvin will run off, dropping the knife as Carver runs over and picks it up and the story ends.

      Fifth story:

      You play as Arvo. He is running off after he shoots Clementine. You can hear Kenny and Bonnie (if she lived, otherwise Mike) arguing and Jane yelling at Kenny to grab Clem and get in the car. As you run off, you will have to kill walkers. Eventually, Kennys car zooms past you with Bonnie (if she lived) and Mike chasing it. When they spot you they both scold you for hurting Clem, but they join you. You will continued with them and nothing very exciting ends until the end where Mike is bit and you will either choose to end his suffering or run away (with Bonnie if she lived) if you run away Mike will call to you and Bonnie (if she lived)weakly and the story ends. If you end his suffering you will have to shoot him, and afterwards Arvo and Bonnie (if she lived) will walk of sadly.

      Epilogue:

      Every time you complete a story, a hand will cross the name of a list. In the epilogue, the hand is confirmed to be Clementines, and she is holding the list with all the names checked off. She throws the list down and it blows away in the wind as Arvo burst through the bushes, sees the list and calls to Bonnie and Molly. They read the list and see Clem in the distance but leave her be, after realising it was a list of the people who seemed to not be important in her lives, but ended up being her favourite people. The story ends as Molly, Bonnie and Arvo walk into the distance together, joking around saying "Who's Duck?" And "I knew Sarita." Before a figure jumps out of the bushes and you can hear a familiar voice saying "Hey, guys, I'm back (the person was out hunting). Did you see the girl out there? I knew her. She was in my group when my father died and when we escaped in that RV I talked about. Anyway, who's up for deer?" And you will hear Molly's voice saying, "Sure thing, Lil."

      I know it's a dumb DLC, and half the characters are dead in it, but it would be cool if Arvo, Bonnie, Molly and Lilly met up and formed a group. They could even come back in Season 3, I guess. The Sarita one is bad and so is the Duck one but I thought they were pretty heart warming, especially the Molly one. Please give me comments about my DLC idea. The epilogue is cheesy but I thought It was cool, because Alvin dies before you really get a chance to form a relationship with him, Duck is annoying at first but Clementine is really sad about him dying (when Kenny calls her Duck she seems upset) Molly and Clem didn't talk much but they did seem to like each other, Arvo shot her but made her have that dream about Lee and the others, and that was an important part of her life, and Sarita didn't talk much with Clementine after the lodge but they seemed to care about each other a lot. The part with Lilly coming back is cool to because she is thought to be dead if you leave her behind, because a walker is approaching her. Anyway, that's what I think the DLC should be.

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    • BestcharacterisDuck wrote:
      This is what I think the DLC should be:

      The introduction will be a peice of paper with five names on it, which will be Duck, Molly, Sarita, Alvin and Arvo. You will pick who to play as first.

      First story:

      You play as Duck before the apocolypse began. Kenny drives you to Gils pit stop and you get out with Kenny and go to run around. When Kenny starts to call you a walker comes from behind you and starts attacking you and no matter what you do Kenny will punch it a few times and then drag you to the car (not in a mean way). Katjaa will ask what happened and Kenny will say "nothing" and the player will have to either tell her the truth or lie but no matter what Katjaa doesn't believe you. Afterwards you see three people, a woman, a man, and a young child around Ducks age being attacked by four walkers. Katjaa thinks that they should be saved but Kenny says they should keep driving. The choice will either be agree with Katjaa or agree with Kenny. If you side with Katjaa the three people think your bit and you will drive on until you arrive at Hershels farm and the story ends, and if you side with Kenny you will just keep driving until you arrive at Hershels and the story ends.

      Second story:

      You play as Molly straight after she separates with Lee and the group. She is deeply saddened over the fact that she had to leave. She meets up with four other survivors, who used to be in Crawford as well. The group and you decide to seek shelter somewhere but on the way to the Marsh house someone dies and another person in the group, who was good friends or family with that person, starts to scream and faints after being so sad (unrealistic but funny) Molly will have to drag that person, along with the others, to the place where Clementine shot Lee. Molly will see a zombie Lee or a dead Lee depending on if he was shot or not and have to shoot him if he's a zombie. The person that fainted will wake back up and start to hyperventilate. Walkers will start to bang on the door. The person will end up like Sarah did and the decision will be to either leave her behind or convince her to come. If you leave her, the story will end as the survivors watch her get devoured, and if you convince her to come you will all escape together and the story will end as Molly looks at Lees body sadly.

      Third story:

      You will play as Sarita. The story begins as Sarita is in a group with four people: a pregnant woman named Brooke, her husband Daniel, their other child Jasmine and an old man named Ossie. As Brooke and Daniel are discussing child names, Ossie will cry out saying a herd of walkers is coming. Jasmine and Brooke will run one way and Daniel and Ossie will run the other. You will have a choice who to follow, but no matter Jasmine and Ossie are devoured and Daniel is bit and he shoots himself straight away without hesitation. You and Brooke will be deeply saddened And escape before finding eight more survivors who are willing to take you in. The player has a choice, but no matter what they say, they will lose the group and be forced to take refuge in a restaurant where you will find a starving Kenny. The story ends as the player has the choice to feed Kenny or leave him. If she leaves him, he will call for her help and she will come back and smile at him, ending the story. If you feed him, they will split an apple and the story ends.

      Fourth story:

      You will play as Alvin. The story starts as the group discusses how to escape Carvers. Rebecca's plan will always win, but you have the choice to disagree with her or not, but she will stare at you angrily. As you escape, Reggie will trip and the group keeps running, and Nick spots George who is firing at them madly but not killing anyone. The group will argue over who kills him and Alvin is chosen no matter what the player says. You will have the choice to throw a stick, a glass blade or a rock at his face. If you throw the stick, Pete says you need something sharper and the group keeps running. If you throw the rock or glass blade, it hits under his eye and he starts to bleed. Carlos throws Alvin a knife and Alvin stabs him in the stomach pretty badly but he's still alive. The player gets to choose to either let him bleed out or use the knife to stab his head. If you let him bleed out, Carver will scream George's name and Reggie will call for help as the story ends. If you stab George in the face, Alvin will run off, dropping the knife as Carver runs over and picks it up and the story ends.

      Fifth story:

      You play as Arvo. He is running off after he shoots Clementine. You can hear Kenny and Bonnie (if she lived, otherwise Mike) arguing and Jane yelling at Kenny to grab Clem and get in the car. As you run off, you will have to kill walkers. Eventually, Kennys car zooms past you with Bonnie (if she lived) and Mike chasing it. When they spot you they both scold you for hurting Clem, but they join you. You will continued with them and nothing very exciting ends until the end where Mike is bit and you will either choose to end his suffering or run away (with Bonnie if she lived) if you run away Mike will call to you and Bonnie (if she lived)weakly and the story ends. If you end his suffering you will have to shoot him, and afterwards Arvo and Bonnie (if she lived) will walk of sadly.

      Epilogue:

      Every time you complete a story, a hand will cross the name of a list. In the epilogue, the hand is confirmed to be Clementines, and she is holding the list with all the names checked off. She throws the list down and it blows away in the wind as Arvo burst through the bushes, sees the list and calls to Bonnie and Molly. They read the list and see Clem in the distance but leave her be, after realising it was a list of the people who seemed to not be important in her lives, but ended up being her favourite people. The story ends as Molly, Bonnie and Arvo walk into the distance together, joking around saying "Who's Duck?" And "I knew Sarita." Before a figure jumps out of the bushes and you can hear a familiar voice saying "Hey, guys, I'm back (the person was out hunting). Did you see the girl out there? I knew her. She was in my group when my father died and when we escaped in that RV I talked about. Anyway, who's up for deer?" And you will hear Molly's voice saying, "Sure thing, Lil."

      I know it's a dumb DLC, and half the characters are dead in it, but it would be cool if Arvo, Bonnie, Molly and Lilly met up and formed a group. They could even come back in Season 3, I guess. The Sarita one is bad and so is the Duck one but I thought they were pretty heart warming, especially the Molly one. Please give me comments about my DLC idea. The epilogue is cheesy but I thought It was cool, because Alvin dies before you really get a chance to form a relationship with him, Duck is annoying at first but Clementine is really sad about him dying (when Kenny calls her Duck she seems upset) Molly and Clem didn't talk much but they did seem to like each other, Arvo shot her but made her have that dream about Lee and the others, and that was an important part of her life, and Sarita didn't talk much with Clementine after the lodge but they seemed to care about each other a lot. The part with Lilly coming back is cool to because she is thought to be dead if you leave her behind, because a walker is approaching her. Anyway, that's what I think the DLC should be.

      Yeah except from the fact that molly/lilly actually liked clem and wouldn't just leave her be if they found her somewhere alone.

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    • CharlesIII wrote:
      BestcharacterisDuck wrote:
      This is what I think the DLC should be:

      The introduction will be a peice of paper with five names on it, which will be Duck, Molly, Sarita, Alvin and Arvo. You will pick who to play as first.

      First story:

      You play as Duck before the apocolypse began. Kenny drives you to Gils pit stop and you get out with Kenny and go to run around. When Kenny starts to call you a walker comes from behind you and starts attacking you and no matter what you do Kenny will punch it a few times and then drag you to the car (not in a mean way). Katjaa will ask what happened and Kenny will say "nothing" and the player will have to either tell her the truth or lie but no matter what Katjaa doesn't believe you. Afterwards you see three people, a woman, a man, and a young child around Ducks age being attacked by four walkers. Katjaa thinks that they should be saved but Kenny says they should keep driving. The choice will either be agree with Katjaa or agree with Kenny. If you side with Katjaa the three people think your bit and you will drive on until you arrive at Hershels farm and the story ends, and if you side with Kenny you will just keep driving until you arrive at Hershels and the story ends.

      Second story:

      You play as Molly straight after she separates with Lee and the group. She is deeply saddened over the fact that she had to leave. She meets up with four other survivors, who used to be in Crawford as well. The group and you decide to seek shelter somewhere but on the way to the Marsh house someone dies and another person in the group, who was good friends or family with that person, starts to scream and faints after being so sad (unrealistic but funny) Molly will have to drag that person, along with the others, to the place where Clementine shot Lee. Molly will see a zombie Lee or a dead Lee depending on if he was shot or not and have to shoot him if he's a zombie. The person that fainted will wake back up and start to hyperventilate. Walkers will start to bang on the door. The person will end up like Sarah did and the decision will be to either leave her behind or convince her to come. If you leave her, the story will end as the survivors watch her get devoured, and if you convince her to come you will all escape together and the story will end as Molly looks at Lees body sadly.

      Third story:

      You will play as Sarita. The story begins as Sarita is in a group with four people: a pregnant woman named Brooke, her husband Daniel, their other child Jasmine and an old man named Ossie. As Brooke and Daniel are discussing child names, Ossie will cry out saying a herd of walkers is coming. Jasmine and Brooke will run one way and Daniel and Ossie will run the other. You will have a choice who to follow, but no matter Jasmine and Ossie are devoured and Daniel is bit and he shoots himself straight away without hesitation. You and Brooke will be deeply saddened And escape before finding eight more survivors who are willing to take you in. The player has a choice, but no matter what they say, they will lose the group and be forced to take refuge in a restaurant where you will find a starving Kenny. The story ends as the player has the choice to feed Kenny or leave him. If she leaves him, he will call for her help and she will come back and smile at him, ending the story. If you feed him, they will split an apple and the story ends.

      Fourth story:

      You will play as Alvin. The story starts as the group discusses how to escape Carvers. Rebecca's plan will always win, but you have the choice to disagree with her or not, but she will stare at you angrily. As you escape, Reggie will trip and the group keeps running, and Nick spots George who is firing at them madly but not killing anyone. The group will argue over who kills him and Alvin is chosen no matter what the player says. You will have the choice to throw a stick, a glass blade or a rock at his face. If you throw the stick, Pete says you need something sharper and the group keeps running. If you throw the rock or glass blade, it hits under his eye and he starts to bleed. Carlos throws Alvin a knife and Alvin stabs him in the stomach pretty badly but he's still alive. The player gets to choose to either let him bleed out or use the knife to stab his head. If you let him bleed out, Carver will scream George's name and Reggie will call for help as the story ends. If you stab George in the face, Alvin will run off, dropping the knife as Carver runs over and picks it up and the story ends.

      Fifth story:

      You play as Arvo. He is running off after he shoots Clementine. You can hear Kenny and Bonnie (if she lived, otherwise Mike) arguing and Jane yelling at Kenny to grab Clem and get in the car. As you run off, you will have to kill walkers. Eventually, Kennys car zooms past you with Bonnie (if she lived) and Mike chasing it. When they spot you they both scold you for hurting Clem, but they join you. You will continued with them and nothing very exciting ends until the end where Mike is bit and you will either choose to end his suffering or run away (with Bonnie if she lived) if you run away Mike will call to you and Bonnie (if she lived)weakly and the story ends. If you end his suffering you will have to shoot him, and afterwards Arvo and Bonnie (if she lived) will walk of sadly.

      Epilogue:

      Every time you complete a story, a hand will cross the name of a list. In the epilogue, the hand is confirmed to be Clementines, and she is holding the list with all the names checked off. She throws the list down and it blows away in the wind as Arvo burst through the bushes, sees the list and calls to Bonnie and Molly. They read the list and see Clem in the distance but leave her be, after realising it was a list of the people who seemed to not be important in her lives, but ended up being her favourite people. The story ends as Molly, Bonnie and Arvo walk into the distance together, joking around saying "Who's Duck?" And "I knew Sarita." Before a figure jumps out of the bushes and you can hear a familiar voice saying "Hey, guys, I'm back (the person was out hunting). Did you see the girl out there? I knew her. She was in my group when my father died and when we escaped in that RV I talked about. Anyway, who's up for deer?" And you will hear Molly's voice saying, "Sure thing, Lil."

      I know it's a dumb DLC, and half the characters are dead in it, but it would be cool if Arvo, Bonnie, Molly and Lilly met up and formed a group. They could even come back in Season 3, I guess. The Sarita one is bad and so is the Duck one but I thought they were pretty heart warming, especially the Molly one. Please give me comments about my DLC idea. The epilogue is cheesy but I thought It was cool, because Alvin dies before you really get a chance to form a relationship with him, Duck is annoying at first but Clementine is really sad about him dying (when Kenny calls her Duck she seems upset) Molly and Clem didn't talk much but they did seem to like each other, Arvo shot her but made her have that dream about Lee and the others, and that was an important part of her life, and Sarita didn't talk much with Clementine after the lodge but they seemed to care about each other a lot. The part with Lilly coming back is cool to because she is thought to be dead if you leave her behind, because a walker is approaching her. Anyway, that's what I think the DLC should be.

      Yeah except from the fact that molly/lilly actually liked clem and wouldn't just leave her be if they found her somewhere alone.

      Lilly did like Clementine, but she could have gone bat-shit crazy or healed eventually from the traumatic experience she caused and witnessed. If Lee was an asshole and murdered her father, then just to leave her behind. She might not be the most welcoming person in the world, especially since Clem did not say anything against leaving her (optional). 

      Molly would be cool to see again, but she kind of has lost relevance over the past season. I still believe the Kenny Prophecy DLC is the way to go :D

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    • Perfect but needs a Doug one. Like saving Carley at the News Station.

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    • Cool idea, but somethings... I guess need to be change a bit. Or removed. I dunno.

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    • i think the downloadable content i would want has a few stories in it

      story 1 would have you playing as Arvo or Mike and you get to see what happens to them after they run away from shooting Clem. hopefully Bonnie doesn't get the determent character syndrom and ends up dying in this story if she didn't die in the frozen lake.

      Story 2 could be the backstory of the new family that eventually gets to the hardware store. this story could also be the story of them after Jane and Clem turn them away and what happens to them after that. maybe even playing as Patricia or Gil and have to prevent Randy from taking some kind of revenge on Clem and Jane

      Story 3 could be multiple stories of Edith and other new characters and how they got to Wellington and some life in Wellington preparing you for when you play as Clem in season 3.

      Story 4 could be either Jane or Kenny if you ended up going alone and leaving one of them alive. the Kenny story will be slightly different if you leave him to stay in Wellington but either way these two stories will lead up to if they want to force Jane or Kenny to be with Clem in season 3. these stories won't happen if they decide Jane or Kenny are going to be playable during Season 3 cause these could easly be episode 1 of season 3 for Jane or Kenny..

      Story 5 could be Tavia and the other members of Carver's community that escaped and we can see where they disapeared after the herde invasion. see how many people survived and how many people died and see if they plan to return to the hardware store. if they do return depending on which ending you got for season 2 they'll either run into Randy and his family either leaving the hardware store cause Clem turned them away or alone in the Hardware store cause you got one of the Wellington and Kenny endings or left Clem alone all together, Jane and Clem or both Randy and his family and Jane and Clem

      in the long run i don't want any backstories of dead people's pasts but i want the stories to impact season 3 more then the 400 days did for season 2. 

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