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- "I take everything seriously. Especially little Omid's future."
- —Omid humorously arguing with Christa[src]
Omid is a main character who first appears in Telltale Games' The Walking Dead: Season One and a returning character in Season Two. He is a kind-hearted comic-relief who cares deeply for his girlfriend, Christa. As the comic relief of the group, Omid is always trying to lift the spirits of his companions. After Lee's death, Omid and Christa take up Lee's role as Clementine's guardians.
Omid is a friendly and humorous person with a mainly positive view on life. He is always trying to find the bright side of bad situations. He often tries to avoid speaking or thinking about troubling topics, such as Lee's bite. But, while he is generally enthusiastic, he is also capable of great concern for those he cares about. For example, when Lee decides to push his way through the walkers, Omid will say, "No way, that's crazy!" Additionally, Omid is assumed to be quite intelligent. For instance, in "No Time Left" he will comment on a small statue of a historical figure, mentioning his name. Christa also says that he is interested in Civil War history.
San Francisco, California
Little is known about Omid's life before or as the outbreak began apart from that he had a girlfriend, Christa. He is originally from San Francisco, where he and Christa shared an apartment and owned a pet cat. He and Christa were on the "all American road trip", due to Omid's interest in American Civil war history, when the apocalypse started. He also, according to Christa, had his driver's license suspended twice, at least once for reportedly hitting a pedestrian.
Christa, and Omid went to Barstow, as mentioned by Christa in, "All That Remains". They were at the road trip together doing some "Vegas Weekend". At some point during their road trip, Omid slept in the rain, something that Omid and Christa make jokes on.
During the train ride to Savannah, the Motel Survivors come across a hanging petroleum tank truck on-top of a bridge blocking the train tracks. They then spot Christa and Omid arguing on the bridge above.
Lee then climbs up, followed by Clementine, and asks both of them to help move the tank truck. Omid is amazed by Clementine, since he has not seen a child since the apocalypse began. Christa and Omid agree to help move the tank truck, but Christa makes it clear that if anything happens, they will move on, alone. Omid and Christa then come down and Lee introduces them to Kenny, Ben, and Chuck.
Kenny leads Omid into the train to teach him how to operate it if anything were to happen to himself. When Lee and Clementine return from the train station with the blowtorch, Omid offers to help Lee free the dangling tanker. Lee is able to cut through about half of the support keeping the tanker attached to the truck, but the truck starts to move and Omid saves Lee from being hit by it. Lee thanks him and informs him that he needs to trust Lee and let him hold onto him while he reaches out to cut through the rest of the support. Omid is reluctant at first, but eventually gives in. Omid successfully frees the dangling tanker.
When the herd of walkers are seen coming towards the train, Kenny begins to drive the train forward. Lee tells Omid he has to jump onto the train, but once again, Omid is reluctant to do so. Despite what choice the character makes, whether to push him or let him decide, Omid does jump on the train. However, he lands the wrong way, bangs his shoulder against the top of the train, and topples off, injuring his leg. Christa jumps out of the train and forces him to his feet. Lee can choose whether to save Omid first or Christa first. If Lee chooses Christa, she criticizes Lee. If Omid is saved first, he also criticizes Lee, either way they both make it back on the train. Omid is incapacitated and stays with Christa while Lee heads to the front of the train.
As the rest of the group reach a house after being followed by walkers in Savannah, Omid falls down and causes his leg wound to reopen. His condition quickly deteriorates and he gets progressively weaker as his wound becomes infected, leading to Kenny openly wishing to leave him behind, if he doesn't show any kind of improvement soon. Lee can either agree with him, or assure Omid and Christa that it isn't going to happen.
During an expedition inside the city, Lee meets Vernon, a former doctor at the local hospital, and convinces him to come back to the house and take a look at Omid. Vernon cleans the wound to the best of his ability, but also tells the group that Omid is not going survive the infection much longer without a dose of antibiotics.
Planning to raid the Crawford community for medical supplies for Omid, and supplies for the boat, Lee can let Clementine stay behind and watch over him, or take her along with the group to Crawford leaving him alone in the house. After much difficulty, the group recovers the supplies, and make it back. Seemingly too late, as Omid lies unresponsive on his bed, appearing to be dead. But everyone is relieved when he wakes up with a gasp. Getting the medication from Vernon, Omid quickly recovers completely from his injury.
During the end of the episode, Lee can convince Omid and Christa to help him rescue Clementine who has been kidnapped. They are very easily persuaded if Lee shows his bite to the group, and if he has been honest towards Christa and helpful towards Omid the whole time. Also, if Lee had left Clementine at the mansion to protect Omid, he and Christa will accompany him to return the favor, even if Lee doesn't show his bite. However, if Lee does not show much faith to Christa and Omid, they will stay behind when Christa indicates that she did not believe Omid would be up to a search.
If Omid came with Lee, he will reassure Lee that they will get the stranger after listening to the Stranger taunt Lee over the radio. He, Christa and anyone else who came will block the door as walkers try getting through. When Lee passes out from the bite, he will watch as either Christa or Kenny will try to cut his arm off. Lee can decide to either get it cut or not. Omid says there will be a lot of blood and Lee could die of blood loss. No matter the choice, they all escape through the elevator shaft and climb to the roof. On the roof, they agree that the walkers followed them from the train. He notices a Bell tower, which Lee suggests using Molly's trick on. As Lee thinks, he stares at Lee frequently, thinking that he might turn. Lee ignores it and grabs the ladder. Lee climbs over to the bell and rings it and the walkers go to the bell, so they all escape. When they get back to the house they find one of two things: Either someone is locked in the garage beat up, saying Vernon and his group came armed. Or if everyone came with Lee, Omid finds a note from Vernon saying they took the boat.
Alternatively, if Omid and Christa didn't come then they will also be locked in the garage. He also is either shocked at Lee's missing arm, or asks how the bite is.
In the backyard, they argue on where to go. Christa says the countryside, Omid likes a town best, but will also like countryside. Walkers fast approach the house, and they go inside to defend it. After Lee sends everyone except Omid to do something, Omid notices the front door open and runs to close it. Walkers try breaking through it and everyone helps hold it back as Lee uses a Cleaver and cuts the walkers' arms off. More walkers break down the window and doors, so they retreat upstairs. Omid takes stand on the stairs and takes down many walkers as Lee and Kenny move furniture. He and the rest of the group hop at the end of the hallway and use all their ammunition on the walkers. More approach and the group retreats to the attic.
While in the attic, Christa and Omid get into a small fight as Omid tries lightening the mood. She apologizes afterwards. After finding they can escape through the walls, Kenny takes the first shift as everyone else rests. Lee can tell them to take care of Clementine. When Kenny is done, Omid goes and breaks through the wall. On the other side is the neighbor's house and they land in the bedroom, where a couple committed suicide. They reflect on suicide, then escape to the rooftops.
If Ben survived "Around Every Corner", he will fall into an alleyway. He and Christa keep watch on the roof of the building Ben fell from as Lee and Kenny go down to get him. When walkers approach, Kenny kills a dying Ben for mercy and sacrifices himself for Lee. When Lee returns to the roof, he reports to Omid and Christa that Ben and Kenny would not be following them.
If Ben died in "Around Every Corner", the group will stumble upon a hole in the roof. The walkie-talkie will fall into it, and Christa jumps down to get it. However a small herd is in there. Omid panics and struggles to get her out. Kenny jumps down and boost her up so that she can reach Lee and Omid. Kenny holds off the walkers as the two pull her up, and when they finally get her to safety, Kenny runs off to escape the oncoming horde. Lee calls for him to run for it and that they will find a way to get to him, (Determinant), but Kenny simply shouts for them to go on without him. He tries to shout that he would be fine, but he is cut off by an impact of something hitting him. Lee can say that he is going in to find Kenny, but Omid will tell Lee not to. Lee understands that Kenny is gone, leaving his depressed.
Now down to their last three members, they finally make it to the Marsh House. The Marsh House is just around the corner, but the street is filled with walkers. If Kenny had just saved Christa moments before, then Christa will hesitantly remark to Lee about how she and Omid had to stay alive for Clementine in case the infection killed him. Lee agrees with her, though Omid still tries to be optimistic, and he turns his attention to crossing the street safely. The only way across is a sign that spans between two buildings on River Street. Omid suggests he go first since he is the lightest, but Lee has the choice to either let Omid and Christa go first, or to go first himself. Regardless of choice, the sign breaks and they get separated. Without any other options, Lee decides that he is "going for it", and tells them that they need to find him once he gets Clementine. (Determinant) Omid and Christa are still in shock at his decision, but agree regardless, as they could do nothing else from where they were. (Determinant) Lee climbs down the building and get to the Marsh House and heads off to fight the herd by himself. Their fate is left unknown as they head off while Lee goes to the Marsh House.
After rescuing Clementine and subsequently saving her again from the walker in the jewelry store, Lee accepts that he will no longer be able to take care of his girl, and asks her to be safe. He can choose to tell her to find Omid and Christa and mention where he last knew where they were going.
Following Lee's death, Clementine leaves the city of Savannah, distraught at being fully alone. Just as she sits in a field to contemplate her next course of action, she sees two shadows in the distance, who in turn see her. The two shadows are later revealed to be Omid and Christa.
In Shel's Story, the remaining survivors of the cancer support group align themselves with Roman, Shel, and Becca as allies at Gil's Pitstop. Depending on the in-game choice in "Around Every Corner", and if Christa and Omid stayed behind to guard the boat, they will be mentioned by Boyd as the "woman and her boyfriend" when speaking about the past experience of having stolen Kenny's boat in Savannah.
Omid appears in the beginning of the episode, walking at Gil's Pitstop with Clementine and Christa. Omid is suggesting names for their unborn child to Christa, chief among them being "Omid" if it is a boy, and "Christa" if it is a girl. While Christa cleans up in the men's restroom, Omid sends Clementine into the girl's room to clean herself up. Omid hears Michelle talking to Clementine and enters the bathroom slowly and quietly. He automatically realizes what's going on and reaches his hand out, probably wanting to get Michelle's gun. When the door behind him closes, Michelle hears the noise and reacts by fatally shooting him in the chest. Omid then falls to the floor and dies just as Christa rushes in. Shocked, Christa shoots Michelle despite her frantic apologies and attempts to surrender.
Omid can be briefly mentioned by Clementine when she tells Kenny how she survived with Omid and Christa for several months until he got killed.
- Michelle (Accidental)
As Michelle holds Clementine at gunpoint, Omid slowly and quietly enters the bathroom to see what's going on. When the door closes loudly behind him, Michelle immediately reacts by shooting him in the chest without hesitation upon noticing him.
This list shows the victims Omid has killed:
- Brie (Zombified, Determinant)
- Ben Paul (Indirectly Caused, Accidental, Determinant)
- Numerous counts of zombies.
If Lee fails to complete certain tasks, it is possible for Omid to be killed. These deaths are considered non-canon, and result in a game over. Lee will then respawn and be allowed to try again. Below is a pictorial list of when Omid can be killed.
- Christa mentions that Omid has an interest in American Southern history, which Lee can talk to him about.
- When Lee and Omid have to jump off the bridge onto the train, there are four different choices of words. Lee has the option to select one that distinctly says, "Have it your way. (Push Him.)" This, of course, will cause Lee to push Omid off.
- Humorously, if Lee chooses silence instead, Omid will push Lee off the bridge when realizing that the horde of walkers is scarier than a jump.
- Also humorously, if Lee chooses to remark that if Omid stays, he would leave with Christa, then Omid will jump off the bridge himself, unwilling to leave Christa alone with the others.
- Omid bears a slight resemblance to Telltale's game designer, Harrison Pink.
- Omid is the first character to die in Season 2.
- Omid is the first of two characters Owen Thomas has voiced, the second being Troy.
- "Omid" is a Persian name that means "hope" in English, hence his death symbolised death of hope
- Omid died in the same bathroom seen in the 400 Days DLC