"We did that. Raided those communities, hurt those people... because David told us to."
—Lonnie betraying David. (Determinant)[src]

Lonnie is an original character and an antagonist who first appears in Telltale Games's The Walking Dead: Season Three. He is a scout for the New Frontier. He contributed behind the New Frontier's raids on other settlements.

Pre-Apocalypse

Location Unknown

Nothing is known about Lonnie's life before the outbreak.

Post-Apocalypse

Some time during the apocalypse, Lonnie joined up with a group known as The New Frontier.

Season 3

"Ties That Bind - Part 1"

Lonnie and his group discovers Javier attempting to steal "their" fuel at a scrap yard, subsequently making him their hostage. Lonnie and his leader, Max, take Javier to a small trailer that Javier just recently found, Lonnie training his gun on him as they enter. Max leaves Lonnie is alone to guard Javier as the others search for the rest of his group. While waiting, Javier either threatens Lonnie or tries to reason with him. (Determinant)

Regardless, they are interrupted by a sound beneath the trailer. Despite Javier trying to convince him to ignore it, (Determinant) Lonnie grows suspicious and goes to investigate the hatch in the floor. Javier attacks before Lonnie is able to alert anyone about his family's presence. Lonnie recovers and fights back, the pair wrestling for Lonnie's gun as he shouts for the others to come and help. Javier eventually swipes the gun from him and knocks him out by striking Lonnie in the head. However, others arrive and knock Javier out.

"Above The Law"

Lonnie, Max, and Badger are first seen in the warehouse that Javier and the others are sent to by David, after being caught, Lonnie runs off while Clementine and Jesus chase him down. Lonnie is next seen with Joan in the church.

If Max was Spared: Javier and David will bring Max back and Max will confirm that Joan has been ordering raids on communities and hurting people. Lonnie will be furious at Max for not covering for Joan.

If Max was Killed: Lonnie will tell Joan and Clint that Javier and David murdered Max, and Badger and that David was the one who was ordering raids on communities, and this results in David to punch Lonnie to the ground, and start a shootout.

"Thicker Than Water"

If Max's death outcome happened in the previous episode, it is confirmed through numerous dialogue that David killed Lonnie after throwing his rage. Lonnie's body is shown alongside Max, Badger and Lingard (Determinant) during the town meeting.

If Max was spared, he does not make an appearance in this episode.

"From The Gallows"

If Lonnie did not get killed in the previous episodes, he does not make an appearance in this episode. His fate is currently unknown along with Max. Regardless if he was killed by David in "Above The Law", his photo does not appear on the memorial wall in the church.

For the rest of Season 3, Lonnie's whereabouts remain unknown. However, it has been confirmed by Telltale games that Max and Lonnie were put in a holding cell awaiting for the herd to clear, so they could be exiled from Richmond and were given a fair shot to survive the outside world.[1]

Killed Victims

This list shows the victims that Lonnie has killed:

  • Possibly numerous counts of zombies
  • Numerous counts of unnamed people (Caused, Confirmed)

Death (Determinant)

Killed By

After lying to the council that David was behind ordering the raids in order to keep Joan's scheme a secret, David throws a rage and punches Lonnie to the ground and then pulls out his gun. As other soldiers loyal to Joan subdue David, he shoots Lonnie in the head, killing him.

Relationships

Javier García

TBA

Max

TBA

Badger

TBA

Rufus

TBA

Joan

TBA

David García

TBA

Appearances

Video Game

Season 3

Trivia

  • Originally in "Ties That Bind - Part 1", Javier would have accidentally shot Lonnie in the throat and would then be put down by Max, this was then changed to have Javier instead shoot Lonnie in the ear but that also got cut and instead changed to have Javier simply take the gun off of Lonnie and knock him out.[2]
  • For some reason, Lonnie is the only character with a possible death to not have his picture shown in the Richmond memorial.
    • Unused files confirm that a photo for Lonnie exists and would've appeared on the wall if he was killed. However, it was either cut for unknown reasons or left out due to a glitch. [3]

References

  1. Alyssa Finlay reveals Max and Lonnie's fate if Max was spared
  2. Lonnie's original death.
  3. Lonnie's memorial wall photo in unused files.
Video Game Characters
Everett Family LeeB.
Clementine's Neighborhood ClementineAndreChetSandraDianaEd
Greene Farm HershelKennyKenny Jr.KatjaaShawn
Macon LillyGlennCarleyDougBeatriceLarryIreneMark
Stone Mountain School BenTravisDavid
St. John's Dairy Farm TerryAndrewDannyBrenda
Save-Lots Bandits DanielleGaryDrewLindaJolene
The Railroad ChristaOmidCharles
Savannah MollyCliveJoyceAnnaBoydVernonBrieCrawfordLoganJeffFivelTess
Prison Bus VinceJustinDannyBennettJerryClydeMarcus
Rural Road RussellNate
Wyatt's Group WyattEddie
Bonnie's Group BonnieLelandDee
Gil's Pitstop ShelBeccaRobertoWaltRomanMichelleStephanieJean
Winston's Group RalphVictorWinston
Moonstar Lodge SaritaWalterMatthew
Howe's Hardware Alvin Jr.MikeTaviaLowellVeraTylerTishaTaraBarryJaneHankRebeccaLukeSarahNickCarlosTroyWilliamAlvinReggieJohnnyPeter
Sandusky Family TamaraJon
Russian Group ArvoBurickoNatashaVitali
Wellington Edith
Randy's Family GillPatriciaRandy
Michonne's Family MichonneElodieColetteDominic
The Companion PeteSiddiqOakBerto
Monroe RichGabbyJonasJoeNormaZacharyJaneyRandallCam
Fairbanks Residence PaigeJamesAlexSamanthaJohnGregSophia
García Family JavierGabrielKateDavidMarianaHectorSalvador
Prescott EleanorConradTrippFrancineEli
The New Frontier FernBobPaulJoanClintonMaxLonnieAvaRufusIdaBadger
Richmond Paul
Animals MaybelleSamWalter
Walkers ChrisBethDrew
Alive characters appear in green. Dead characters appear in red and italics. Unknown characters appear in blue. Undead characters appear in grey and italics. Determinant characters appear in purple. With italics, determinant characters either die or turn undead. Without italics, determinant characters either die, stay alive or are left with unknown status.