|This article is about Katjaa's husband. You may be looking for his son.|
|Age||Late 30's to mid 40's|
|Occupation||Commercial Fisherman (Pre-Apocalypse)|
Former Expansion Worker (Post-Apocalypse)
|Family||Katjaa - Former Wife (Deceased)|
Kenny Jr. - Son (Deceased)
Sarita - Girlfriend (Deceased)
(Unnamed) - Sister-In-law
|First Appearance||"A New Day"|
|Last Appearance||"No Going Back" (Determinant)|
|Death Episode||"No Going Back" (Determinant)|
|Cause of Death||Shot in the abdomen/head by Clementine. (Determinant)|
|Series lifespan||"A New Day" to Present (Determinant)|
|Kenny is either shot in the abdomen or the head by Clementine. (Determinant)|
|Kenny (Video Game) Gallery|
Gavin Hammon Gallery
- "Clem, please-- Take AJ with you... He deserves a chance. I don't trust myself with him anymore. He'll... he'll have a better shot with you. Go on... take him. Look at me, Clem. You made it this long. Think about all the folks that didn't. That makes you special. Don't waste this... okay? You live a good life. You hear me? You protect him. You raise him right. You tell him about his mommy and his daddy and how they were good people. You tell him about everyone who worked so hard to keep him safe... just like they did you. This is the right decision, Clem. You're right... like you usually are. I ain't fit to care for y'all anymore. I'm real glad to have met you, Clementine. Now... now go. (...) Shh, shh... don't you fret, little guy. Big sister's gonna take care of you."
- —Kenny saying goodbye to Clementine at the rest stop. (Determinant)[src]
Kenny, sometimes nicknamed Ken, is one of the main characters in Telltale Games' The Walking Dead. Kenny acted as the de-facto co-leader of Lee Everett's group, alongside Lilly. While he is known for taking action and showing initiative, his short temper and failure to think things through often get the better of him. However Kenny is also shown to be kind and selfless as he has been willing to give his life to save someone else's, but can be emotionally unstable towards those who do him wrong, yet he is aware of this and has admitted to be frightened by it.
Kenny is generally a likable and caring man, but often lets his short temper take over. This flaw allows him to get carried away, and act before thinking. For example, when in the truck headed to Howe's Hardware, he cuts his bindings off and plans to punch Troy, Carver, and Tavia and take their guns instead of waiting and thinking of a plan, which was the more sensible thing to do.
Kenny is also known to be very emotionally involved with the events in the story. He is loyal to those who treat him well, but unforgiving to those who don't. He has proven to be a rather tough survivor of the apocalypse being able to handle himself in most situations and most of the group respect him for this, he possesses fairly good leadership qualities, having been a captain of a commercial fishing ship. He is willing to take risks for those he cares about, but is also willing to let those who wrong him suffer for it, shown when he hesitates to come to Lee's aid under the door (Determinant) and when he brutally kills Carver for what he did to him and the group.
Additionally Kenny is often known to be irrational. Specifically when it came to Duck being bitten, where he would insist that he "was fine" and that they should just pay attention to the road. This is also hypocritical, because when Larry has a heart attack in the meat locker of the St. John's Dairy Farm he insists on crushing his head, as he may reanimate as a walker, even though he may not have been dead to begin with.
The loss of Katjaa and Duck heavily dwells upon him. Kenny enters a state of depression, though Lee will attempt to help him during these troubling times, he eventually pulls through and regains his compassionate side to aid those that he cares about, especially Lee and Clementine, which he could express that he considered them family, though he still has trouble trusting people he hadn't known before, evidenced by his hesitance to place any faith in Molly or Vernon.
After Kenny's brutal beating at the hands of Carver and Sarita's death, Kenny becomes incredibly vicious and slightly morally unstable, as shown by flipping out angrily to the other members of the group including Clementine, as well as brutally killing a walker to release some of his anger, additionally his beatings of Arvo, which begin to make the other survivors consider him a threat to the group. Jane will even state that Kenny has a personality similar to Carver and that if he loses too much of his humanity he could eventually become like him, to which Clementine can highly disagree with.
Though despite his temperamental side, Kenny has proven to be rather selfless towards the other members of the group as demonstrated as he stated that he would rather have the children eat than him, evidenced in "Starved For Help". He rescued Christa from certain death by jumping into the hole she was stuck in, fully knowing he would be trapped instead of her, Kenny selflessly took the blame for stealing the radio in order to protect Clementine (this resulted in Kenny losing his left eye). Additionally he helped Rebecca with her pregnancy giving her steps to follow whilst in labor. Furthermore he desperately begged for Edith to take Clementine and AJ into Wellington in order to ensure their safety, which would mean him being alone again.
Fort Lauderdale, Broward County, Florida
Before the outbreak, Kenny was a commercial fisherman from Fort Lauderdale, Florida. While fishing, he commercially caught mackerel, snapper and yellow fin, but in the summers, he'd take tours down and sailfish. His father liked to fix broken cars which Kenny learned from, however he noted that his father was a "mean son'a bitch, but he taught me respect". At some point he went to Mexico.
He met his wife, Katjaa, after acquiring a sick octopus and needed it to be patched up, taking it to her veterinarian office. She and their son, Duck, are his main priorities. He originally had a pet dog, but had to "put him down", to which he cried about, even though he couldn't stand it. He always said that it was the best to get fresh tuna from his catch, then grilling it, and having Katjaa prepare it.
It is later revealed in "No Going Back" that Kenny always went sailing to the sea, thus did not spend as much time with his wife and son as he wanted to; something that he deeply regrets after their deaths, believing that he initially enjoyed being away from his family, though now wishing he could have spent more time to be with both of them.
Kenny and his family were returning from Memphis, Tennessee after visiting Katjaa's sister when the outbreak started. He and his son were seen at Gil's Pitstop just before the outbreak started.
Lee and Clementine first encountered Kenny and his family while staying on Hershel's Farm. While he knew the situation of the apocalypse was messed up, Kenny firmly believed that the government and military would sort out the mess very shortly. Lee could learn about Kenny's boat, that he hoped to use as a back-up plan, along with other details about his family. When both his son and Shawn Greene were attacked, Lee had to make a choice on who to save. If Lee chose Duck, Kenny and Lee save him from the oncoming walkers. However, Shawn is killed and the group is kicked off Hershel's farm. If Lee chose to save Shawn, Kenny saves Duck easily but runs off instead of assisting Lee. Hershel gets upset with Kenny and somewhat thanked Lee for trying to save Shawn, but kicks the whole group off the farm regardless. Kenny offers a ride to Macon, to which Lee and Clementine accept. Regardless, his relationship with Lee would change depending on who Lee tried to save.
Upon approaching Macon, the group ran out of gas and began traveling on foot. Kenny attempted flagging down a person in the distance, but it turned out to be a group of walkers. One of them attacked Duck, but he was rescued by Carley and Glenn who lead them into Lee's family drugstore. There, they met Doug, Lilly, and her father, Larry. When Larry saw that Duck was covered in walker blood, he assumed that Duck had been bitten based on his appearance and attempted throwing him out. Kenny stood firmly in between them, threatening to hurt or kill Larry if he even touched Duck. How Lee responded to the argument will affect Kenny's relationship with Lee. During the argument, Larry (Determinant) consistently mocks Duck and Kenny until Clementine screams out. After Lee saved Clementine from a walker (Determinant) and Larry suffered a heart attack, Kenny began to assess the situation and assigned Doug and Carley to keep a lookout on the street. Lee later talked to Kenny, who took a moment to discuss the outcome of what had happened with Shawn. Lee either attempts to console Kenny over the guilt he felt on the outcome or berates the man for his seemingly selfish actions. After Glenn's departure to look for gas and subsequent request for help on the walkie-talkie, Kenny asks if Glenn is alright, showing concern for another survivor.
When Lee and Lilly accidentally tripped the pharmacy alarms, Kenny did his best to prepare for the group for the escape, while Lee, Carley, and Doug provided cover at Kenny's orders. When Larry punched Lee and abandoned him for the walkers, Kenny rescued him in the nick of time. Depending on Lee's relationship with Kenny, he either commented on not leaving a good friend behind or how he was rescuing Lee despite thinking he was an asshole. When the group arrived at the motor inn, Lee and Kenny have a short conversation regarding Clementine and whether or not Lee knows how to take care of her. Later, Kenny hears a drumbeat from the city which he hoped was the military, "Winning this thing." He, along with the rest of the group, agreed that they should hole up in the motor inn until all of the trouble passed over. Right when they began to think everything was okay, the power shut off around them.
Three months after the drugstore attack, Kenny was out with Lee and a new survivor named Mark hunting for food. Lee and Mark discussed how Kenny had been getting into arguments with Lilly over the last few months, since they disagreed on how to lead the group. When Lee and Mark hear screams and find Ben Paul, Travis, and David Parker, Kenny was right behind them to assist the situation. Kenny offered to hold off the approaching walkers as Lee decided to either free David from the bear trap or leave him to die. Following the choice, Kenny headed off with the group back to the camp.
Back at the camp, Lilly and Kenny had yet another argument over bringing more people into the group. This caused Lilly to become frustrated and forced Lee to divide the rations for that day. Lee can talk to Kenny during this time, which Kenny will discuss how he planned to head to the coast with his family once he repaired the RV they had discovered. Whether Lee supported his decision or attempted to persuade him to stay, Kenny's mind was made up by that point. Kenny also discussed the current state of their friendship, which is either good or bad based on Lee's decisions in "A New Day". Kenny refused to accept any rations until you had fed Duck. If you fed Duck and Clementine, Kenny supported your decision since it is what "a real man does" and offered you a place on the RV when the time came.
When Katjaa and Lee were attacked by a reanimated Travis or David, Kenny began accusing Ben of not telling the group that the person was bit. At this point, Ben revealed that simply dying, and not being bitten, was how a person turned. Everyone was already infected and true death only came through destroying the brain. It is then that the group encountered the St. John brothers, who offered to trade food for gasoline. The group agreed that Lee, Mark, Ben, and Doug/Carley should go to investigate their dairy to prove their story.
When Ben and Doug/Carley came back from the dairy, Kenny came with the rest of the group to check it out. They arrived right when Mark was attacked by bandits, however, which lead Kenny to be a bit concerned. He was seen later pushing Duck on the newly rebuilt swing, where Lee talked to him about the current situation of their friendship. Whatever their state is, Kenny mentioned about how there would come a time where Lee would have to pick sides. When Lee returned from scouting Jolene's camp, Kenny was found with Katjaa, Duck, Clementine, and Andrew St. John tending to the family's cow. Kenny had been in another argument with Lilly over his suspicions of the St. John's. He mentioned that there was a locked door that Andy was particularly fast to lock up and he had heard metallic sounds from there. With Lee's help, they distracted Andy long enough to retrieve tools to break the lock. Unfortunately as soon as they broke the lock, the St. John's called everyone for the dinner they had prepared. Kenny told Lee that he would make an excuse for him while Lee broke the lock and looked inside.
Kenny was eating at the dinner table with the rest of the group when Lee discovered that Andy, Danny, and Brenda were cannibals and had cut off Mark's legs to serve for dinner. The brothers knocked Lee unconscious and threw him, Kenny, Larry, Lilly, and Clementine into the barn's meat locker. Kenny became distraught over knowing the St. John's had kidnapped his family. When Larry suffered a heart attack and his pulse had stopped, Kenny came to the conclusion that he was dead and that they needed to kill him before he reanimated. Whether Lee decided to help him or attempt to save him, Kenny picked up a salt lick and crushed Larry's head with it. Though shocked that he went through with it, Kenny justified himself that he did what was necessary to protect the group. Kenny's relationship with Lee would be seriously affected by what Lee chose to do here and he would either appreciate Lee for backing up him on making a hard and morally questionable decision, or resented him for leaving him alone to do it. Immediately after, Clementine crawled through an air vent and freed them, Kenny rushing out to save his family. When Danny caught them sneaking up, Lee engaged in a fight with him. Either Kenny or Lilly would come to Lee's rescue, and afterward, Kenny rushed to the house. Kenny was later seen confronting Andy, who was holding Duck hostage. Kenny lunged at Andy, but was shot in his side. Lee eventually overpowered Andy and, after deciding to kill him or spare his life, the group left the dairy as walkers demolished the barrier and overran the farm.
As the group walked back, Kenny took a moment to discuss with Lee about what had happened. Either the two of them would be on good terms or Kenny would tell Lee that they needed to stay out of each others way for a while. When the group discovered an abandoned car, Kenny was the first to propose looting the car for the abundance of supplies it contained. Lee either agreed with the looting or decided against it, but Kenny participated in the looting, nevertheless.
At the beginning, he and Lee scavenged Macon for supplies. They encountered a girl who was being attacked by walkers. Kenny urged Lee to not shoot her, stating that she would buy them more time to scavenge. Lee had a choice to leave her, or to put her out of her misery.
Back at the Motor Inn, Kenny and Lilly got into another fight over whether or not to leave the inn. If Carley was saved in "A New Day", Lee had the option of telling him about his past, and Kenny appreciated his honesty. Lee also realized that Kenny had not told Katjaa the truth about what had happened in the St. John's meat locker.
The bandits later attacked the Motor Inn, and the group fled in the RV. Still hostile toward Lilly, Kenny called for Lee to leave her behind, but she eventually got in the vehicle. After Lilly killed either Doug or Carley, he once against insisted that she was left behind, and Lee can either agree or disagree with him. At this time, Lilly tells the group about Lee's past. However, depending if the player tells Kenny about Lee's past, Kenny will say that his past doesn't matter. No matter what, Kenny still wants to leave Lilly behind. Back on the RV, Katjaa revealed that Duck had been bitten during the attack.
Kenny refused to believe that Duck was going to die until the very end. When Lee got the train up and running again, Kenny took over the steering. Katjaa, seeing that Duck was on his last legs, eventually realized that he was inevitably going to die, and asked Lee to have Kenny stop the train, so they could say their goodbyes. Kenny was still in denial and Lee either had to physically fight him, or talk him down to get him to stop it. If the latter was chosen, it was revealed that he still felt guilty over Shawn's death, and that he thought Duck dying was the world's way of punishing him.
Saying goodbye to Duck, Kenny, and Katjaa agreed that they didn't want him to reanimate, and decided that one of them should shoot him in the head. Lee could tell one of them to do it, or alternatively offer to take care of Duck himself instead.
Regardless of his decision, Kenny and Katjaa took Duck into the nearby forest to make sure that Clementine didn't have to see him die. Hearing a gunshot, Lee ran into the forest to find Katjaa had committed suicide and Kenny had completely broken down with sorrow beside her. Lee either let himself kill Duck, or insisted on doing it himself.
Kenny, depressed and in state of half-way shock, started driving the train again, and received a sip of whiskey from Chuck. When the group met Omid and Christa, Lee could relay Kenny's story to them, to gain their trust. Kenny also agreed to instruct Omid on how drive the train.
Having escaped a horde of walkers following them in the train, Kenny was still obviously depressed, but he had also gone back to focusing on following his plan of escaping in a boat. If his relationship with Lee was previously strained, he seemed to have decided to let the hostilities rest for the time being. Him and Lee then overheard a transmission to Clementine's walkie-talkie from a mysterious person inside Savannah. Disturbed by this sudden turn of events, the duo look upon the city in awe.
The group got off the train and made their way to the riverfront. Kenny lead them, but was obviously depressed and shocked about his wife and son's sudden deaths. Lee attempted to talk with him about their next move, but no matter what, he was single-mindlessly obsessed about finding a boat. Along the way, a church bell rung, and the voice spoke up on the walkie-talkie, telling them to get out of the street for their own safety, and this angered Kenny, who felt the man was toying with the group. Suddenly, dozens of walkers began pursuing the group. Kenny took many of them out, but was tripped and nearly bitten by a walker. He was saved by either Lee or Christa. When more walkers arrived, Chuck was surrounded, Kenny leading the group to the back of a house. While there, he argued about Omid's condition with Christa, openly airing his wish to leave Omid behind, if he didn't show any improvement soon, causing Lee to break it up. He, Lee, and Ben searched for a way inside the house. Once inside, the group decided that they needed to escape, as the radio man was stalking them. Seeing the house as a temporary safe-zone, Ben and Kenny searched the upstairs for walkers. He heard something and headed to the attic. Inside, he discovered a child walker who reminded him of Duck. He stared at it, paralyzed, and couldn't bring himself to kill it.
Lee came up and saw the child walker as well. Kenny either admitted that he was a coward since he couldn't kill his own son, and that he couldn't kill another kid. Lee could either kill it, or convince Kenny to redeem himself and kill it. Either way, Kenny asked Lee to bury the kid. While Lee buried him in the backyard, a man was seen watching him. Becoming worried, Kenny and Lee decided to go find a boat at the riverfront. Along the way, Lee may ask Kenny if he was okay, which Kenny ignored. Another church bell went off, and Kenny drew his gun. He thought the radio man was luring the walkers toward them, but he and Lee quickly discovered that the walkers were being lured away. Reaching the riverfront, the duo find all of the boats destroyed or stripped of parts, almost completely crushing Kenny's hopes. In desperation, he ordered Lee to help search the area, although Lee considered it a hopeless undertaking. While he and Lee searched, they spotted an unknown survivor nearby. They believe it was the radio man, and planned to capture him. Kenny hid around the corner with his gun, while Lee snuck up on him. When the survivor was about to kill Lee, or be killed by Lee, Clementine showed up and begged them not to. The survivor stopped and revealed herself as Molly. Kenny appeared from behind the corner, gun drawn, but Lee told him not too shoot. Molly knocked Kenny over in self-defense, causing his gun to fire. She explained to them that other people took all the boats, fuel, and batteries when the apocalypse began. She also told them about Crawford, and the horrific nature of it. Walkers arrived, due to Kenny's gunshot, and they ran into a nearby alley. Molly escaped, and was about to abandon them, but Clementine convinced her to save them. She saved Kenny and Clementine, but Lee was forced to retreat to the sewers.
Lee returned later with Vernon, a doctor, but discovered Kenny drunk on whiskey. Kenny explained that he had lost all hope, and drinking was the only thing that kept him from thinking about Duck and Katjaa. But he threw the booze away when Clementine discovered a boat in the backyard shed. Given a new sense of purpose, he looked it over and found that he needed fuel and a battery to get it up and running, but also realized that the boat can't fit the whole group. To get everything, plus the medicine for Omid, the group decided to sneak into Crawford at night. While there, they found Crawford overrun with walkers. They locked themselves in the Crawford Catholic School and split up to find everything. Kenny and Brie, a member of Vernon's group, narrowly survived and retrieved the fuel. Once everyone was back, they attempt to break into the armory, as walkers forced themselves into the building. A panicked Ben revealed that he was the one who had dealt with the bandits, and caused the deaths of Duck and Katjaa. Kenny snapped and tried to kill Ben, but was held back by Lee and Vernon. Kenny abused Ben verbally and announced that he would not be accompanying them in his boat. Walkers broke in and the group retreated to the armory.
The armory was empty except for a few rounds. They took the rounds and ran. Kenny discovered a loaded shotgun and tossed it to Lee. They all ran to the bell tower and found a way out through a window. As they climbed out, Ben was grabbed by a walker and pulled over the ledge, but managed to hang on. Lee killed the walker, but Ben dangled over the edge and attempted convincing Lee to escape and leave him behind, which Kenny also urged Lee to do. Whatever Lee's choice, he escaped with or without Ben. Back at the house, Kenny either praised Lee or scolded him, based on if he saved Ben or not. He then went to repair the boat with the new fuel and battery.
Later, he, Christa, Omid, and Ben (Determinant) find Lee outside, where Lee reveals that someone kidnapped Clementine. Lee may or may not have informed them of his walker bite. If Lee told them about the bite, Kenny was shocked and could not believe it.
Results of Lee's actions
Depending on Lee's relationship with Kenny, Kenny decided whether or not to help with finding Clementine. Kenny did not help if Lee never backed him up or agreed with him. If this happened, he instead decided to get the boat to the river and wait for them. If Omid and Christa didn't join Lee in the search for Clementine, Kenny can also make the decision to leave Savannah without Lee.
If Lee was always helpful towards Duck and Katjaa, despite having disagreements with Kenny and tells him that he views Clementine as his family, Kenny admitted that, although Lee failed to support him on some important decisions, he always helped his family when they were in trouble, and it would be hypocritical of him to deny help towards Lee when he was in the same situation. He still was angry at Ben, and protested when he offered to go with them, and Lee either agreed with him or told him that Ben was coming along no matter what, to which Kenny reluctantly agrees.
If Lee always backed him up and agreed with him on things in the past, Kenny jumped immediately at the opportunity to help, saying that Lee is his closest friend.
If Kenny agreed to help, he followed Lee (along with others who joined), who believed that Vernon was the suspect. When they reached the underground morgue of Vernon's group, they found it empty. Lee became distraught, and they noticed a giant herd of walkers outside. The radio suddenly came on and the unknown man claimed that he has Clementine, but revealed that it was not Vernon.
If Kenny accompanied Lee's group, he was present when the Stranger contacts him. He assured Lee that it was okay. As walkers forced themselves in, he blocked the door and told Lee to find a way out. After discovering a way, Lee passed out from the symptoms of his bite. When he awakened, he found Kenny about to chop his arm off. Lee prevented him from committing the act, but had the choice of cutting off his arm or not. If he chose to do it, Kenny will either do it (if it was just him with Lee), or he would tell Christa to do it (if she came). Once that is done, the group escaped to the roof. On the roof, Kenny searched for a way down and noticed Crawford in the distance and cursed it. When Lee managed to use Molly's bell-ringing philosophy to distract the walkers, the group headed back to the manor house. Back at the house, they found that the boat was taken by Vernon and his cancer survivor group. Either Vernon left a note (if everyone came with Lee) or someone will be locked in the garage and will inform the group (if someone was left behind).
If Kenny stayed behind, he will be beaten up by Vernon's group and tossed in the shed, being locked in by a braced shovel. Lee will free him from the garage. He will either be shocked by Lee's arm, or ask if the bite is paining him.
He and Christa get into a fight on where to head. If Ben was saved, he will yell at Ben, causing Ben to snap on him and tell him off. Kenny will nearly apologize to Ben if he does so, but is interrupted by a large host of walker quickly encroaching on the mansion. Walkers quickly approached and the group took shelter in the house. They attempted to deal with the walkers, but were forced to take shelter in the attic. In the attic, he and Lee got into a fight, due to Kenny panicking on what to do with Lee, calling it another "Larry situation." Lee either throws something at the wall, or Kenny does. They discover that they could break through the corroded wall. They took shifts on breaking it, and Kenny went first. On his break, he and Lee discussed what happened in the previous episodes and will make up for anything that had happened. Kenny says that even though he is angry about his situation regarding Ben, he never thought things the way Ben did. He, Lee, and Christa then all share a drink. Once through the wall, they made their way into the neighbor's house and discover a couple who had committed suicide. Kenny reflected on how suicide was bad, and will reflect on how Katjaa did the same. He took a moment, and Lee discovered a way out of the house. Before they left, he uncovers one clip for his gun.
In Game Decision
Saved Ben: If Ben was saved, the group jumped to the next house, but Ben fell. Lee and Kenny headed down and uncover Ben with a balcony rung ripped through his stomach. As Kenny attempted to yank him off the rung, walkers heard Ben's cries and investigated the alley. Seeing it as the only way, Kenny pushed Lee out of the alley if he refused to leave, saying that it's something he's gotta do,and that he needed to find Clementine. He used his last bullet to put a dying Ben out of his misery.
Killed Ben: If Ben was killed in "Around Every Corner", after making their way across the rooftops, Kenny bumped into Lee, causing the walkie-talkie to fall through a hole into an abandoned warehouse. Christa jumped in to get it, causing Omid to panic. Lee and Omid attempt to pull Christa out, but they can't reach her. Kenny jumped in and boosted Christa out. After that, Lee frantically screamed for Kenny as he fired his last shots. Lee was stricken with grief, assuming Kenny was devoured by the walkers, but remained focused. When Christa asked how he felt after Kenny's supposed death, he simply said that Kenny was a good man.
Both Kenny and Duck make a cameo appearance at Gil's Pitstop in the intro sequence. In Shel's Story, the remaining survivors of the cancer support group align themselves with Roman, Shel, and Becca as allies at the pit-stop. Depending on the in-game choice in "No Time Left", and if Kenny stayed behind to guard the boat, he will be mentioned by Boyd as the "guy with the mustache" they beat up when speaking about the past experience of having stolen the boat in Savannah.
At some point after the events at Savannah and a few months before arriving at the ski lodge, Kenny met a man who was bitten and cut his own arm off. The man died and reanimated anyway, however, much to Kenny's dismay.
Kenny does not appear in this episode, but is shown as a drawing along with Duck and Katjaa, that Clementine made near the end of "Long Road Ahead". She has the option of burning it in a fire.
Kenny first appears in this episode at the ski lodge, along with Sarita and Walter. Initially, they are arguing with the cabin survivors once they are spotted, but as soon as Kenny sees Clementine once more, the argument ends and Clementine's group is allowed inside the ski lodge.
Clementine and Kenny sit down in front of the fireplace and catch up with each other. He explains that after he was separated from Lee, Christa and Omid, he managed to evade the walkers, and escape Savannah. After a time, he holed himself up in an old restaurant, and was found by Sarita. The two traveled together looking for safety and overtime the two developed a relationship. Several weeks prior to "A House Divided", they found a ski lodge somewhere in Virginia, where two men were living, Walter and Matthew. They then formed a group at the lodge.
Kenny then asks Luke and Nick to help bring in the supplies before the storm could hit, and recommended Clementine to help Walter with dinner. Later, when dinner is served Clementine can choose which table to sit at, but Kenny will be at which ever table she is at. Kenny then states that their group is planning to head north to Wellington in Michigan. Kenny then gets into an argument with Nick in which Clementine can choose to be neutral or side with either one. He then accidentally calls Clementine "Duck" when asked for a can of food, which then deeply saddens him.
Kenny later appears outside checking the windows in preparation for the storm, and asks Clementine and Walter to help. They then spot a woman peering into the windows. She asks for food for her "family" to which Walter allows, but Kenny still remains unsure. Regardless Walter gives Bonnie a big box of food. Kenny then asks Clementine to leave, as he needs to talk with Walter alone.
Kenny exits the lodge to discover the windmill spinning too fast and making much noise. He tells the group that they need to shut off the windmill before it draws in walkers. After getting to the windmill, a small boom is heard as a transformer blows, resulting in the power shutting down. He and Luke go to investigate, while Clementine shuts down the windmill.
After Carver and his gang arrive at the lodge and take everyone hostage, Clementine can choose to find Kenny and Luke or surrender. Regardless, Kenny shoots and kills Johnny which causes Carver to kill Walter. Bill then grabs Alvin, and marches him to the window:
If Clementine tells Kenny to shoot, Kenny will fire and hit Carver in the shoulder. However, Carver then gets back up and instantly shoots Alvin in the head. Carver then grabs Sarita, and Kenny surrenders realizing that she could be killed. If Clementine tells Kenny not to shoot, Alvin is spared.
If Clementine surrendered in the lodge, Carver grabs her and points a gun to her head. Regardless, Kenny then surrenders, and Carver orders Troy and Bonnie to grab the remaining survivors and bring them back to their settlement.
Kenny appears in the back of the truck driven by Carver's group with the rest of the captives, immediately demanding to know if Carver, Troy and Bonnie did anything to Clementine. During their journey, he searches for a means of cutting his binds and manages to do so using a broken-off piece of metal against the wall of the truck and argues with the others over attempting to surprise Carver's men when the truck is stopped, but ends up hitting his head against the door when the truck comes to an abrupt halt. Troy quickly discovers that his binds have been cut and orders him to come over so that he can bind him once more.
When taken to the courtyard, Kenny quickly begins to devise an escape plan and urges Clementine to help him, distracting Reggie so she can scope out the area for any weaknesses that they could exploit. The following day, he is seen pinning Mike against a barricade against the window over being made to work on the extension when Clementine walks in, only for the barricade to come loose, enabling several walkers to break in through the exposed glass. Using a hammer, he fights off the walkers whilst Clementine tries to flee, and is not seen until later on.
When he learns of Luke's plan to escape using the radios, he is initially skeptical and prefers the idea of drawing in the walkers instead but will agree with Clementine if she suggests using elements from both of their plans. However, when Clementine finally steals the radios they are almost caught with them, only for Kenny to discreetly slip the radio into Clementine's coat pocket under the guise of tidying it.
Later, when Luke is discovered alongside one of the radios and Carver threatens further repercussions unless the other one is returned, Kenny quickly takes the blame for the radio Clementine is holding before she is able to speak up, but upon handing it over Carver responds by beating him over the side of his face with it to the point of unconsciousness. Clementine has the option of attempting to restrain Sarita from intervening or attempt to help Kenny herself but will be beaten down if she takes the latter option, receiving a cut along the side of her face. Carlos is later seen treating Kenny, though he warns that his eye socket has been crushed with little hope for the eye, and that the severity of the brain damage will be unknown.
Much to the group's surprise however, Kenny regains consciousness and manages to bring himself to his feet, remarking that he'll be fine. When Luke suggests that some may need to be left behind due to being in no state to travel, Clementine has the option of angrily refusing to leave Kenny behind in response.
Soon enough, the group put their plan into action with the PA System being activated until they're held at gunpoint by Carver, only for Clementine to suddenly drop in and leave him stumbling for a few moments, giving the group the opportunity to fight back. When Rebecca learns of Alvin's death (Determinant) and outright demands that Luke shoot him, before the group can decide on what to do Kenny draws a pistol and shoots out both of Carver's knees, leaving him bleeding out on the floor. Then, retrieving a crowbar, he urges the others to leave, suggesting that they won't want to see what he plans to do. Carver begins to goad and taunt Kenny, pointing out his damaged eye before suggesting that he and Clementine are alike, and urging her to watch him being bludgeoned.
Regardless of her decision, Kenny proceeds to brutally beat Carver to death with the crowbar, hitting Carver seventeen times with the crowbar, until his face is rendered a bloody pulp, before eventually accompanying the others outside. He is not seen after this point for the remainder of the episode.
The episode starts following Clementine's decision to either hack Sarita's arm off or kill the walkers surrounding her:
If Clementine hacked Sarita's arm off: Sarita will scream and attract the walkers around her. Kenny will notice Sarita, and will kill all of the walkers around her. He will notice the bites on Sarita and mourn her, screaming at and blaming Clementine.
If Clementine killed the walker that bit Sarita's forearm: Sarita will begin to panic at the sight of her bitten arm. Kenny, hearing the panic will rush over to her and Clementine with Mike. Kenny will reassure Sarita and the four will run out of the herd, however Clementine will be left behind and ford through the herd with Rebecca and Jane.
After arriving at Parker's Run with Jane and Rebecca, Clementine will be greeted by Bonnie and Mike. If Sarita's arm was amputated, Kenny will be depressed and at the bench, looking down. If the walker was killed, a pale and weak Sarita will be lying on Kenny's lap with Kenny comforting her. Kenny is now extremely hostile, mentioned by Bonnie when Mike advised Kenny to amputate Sarita's arm. Either way, Clementine will be convinced to talk to Kenny, where he will lash out on her and blaming her Sarita's death and saying that apologies don't matter. Clementine will then leave him alone and go off to search for Luke, Sarah and/or Nick (Determinant) with Jane.
After returning to Parker's Run with Luke and/or Sarah (Determinant), Clementine will be given the option to ask about Kenny, where Bonnie will reveal that he went into the tent with Sarita if the walker was killed or alone. Bonnie will also ask Clementine if Kenny has experience with delivering babies, where Clementine will tell Bonnie that he had a family. Clementine will enter the tent to see Kenny looking down at the ground or at Sarita, who was put down to prevent reanimation. Kenny is also more composed and calm. In the conversation between him and Clementine, he will rant about how he couldn't save his loved ones and about being beat by Carver. Clementine can either console him or snap and remind him that he isn't the only one to have lost people. Whatever Clementine says, it will return Kenny to a semi-rational state of mind and he leaves the tent to the group, where Rebecca is in pain. The group will split to find supplies and an area to help deliver Rebecca's baby, where Kenny has agreed to help.
After helping Jane, Mike and Bonnie and returning to the group, it's revealed that Rebecca's water has broke and her screams of pain has attracted a herd of walkers. Bonnie, Mike and Clementine will help take Rebecca to the observation deck while Kenny will handle the herd of walkers. However, it is shown that he has extreme anger when he continues to brutally beat a walker repeatedly. The group voices their concern as they watch it from afar.
After Clementine sees Jane and Luke, who were supposed to keep watch but had sex at the observation deck, Kenny lashes out at Luke. He accuses him and Jane of acting like a pair of teenagers and they begin to argue. The herd arrives and they start to climb the stairwell, piling themselves against the iron gate to break through. With Rebecca's water broken, Kenny rushes to her side to help deliver the baby. Clementine can either choose to stay and reassure Rebecca or hold off the walkers outside. Regardless, Clementine will eventually assist the group outside by barring the door and cutting the cables that hold the observation deck in place. The deck collapses and Sarah is caught in the fall, shattering her legs and becoming trapped in a mound of debris. Jane will be hanging on and Clementine can ether choose to help her up and abandon Sarah or ask Jane to help Sarah. Regardless of the choice Sarah will be devoured and Kenny will deliver Rebecca's child, a baby boy.
The group looks distraught at the baby in Kenny's arms, who appears to have died in childbirth. Fortunately the baby coughs and the group is relieved to see him alive, especially Kenny who is brought to tears at the sight of the newborn. He gives him to Rebecca who dotes over her new son. Later that night Rebecca asks Clementine if she would like to hold her baby, which Clementine can accept or refuse. Rebecca begins to fall asleep and Kenny takes the child off her hands, which Luke picks up. He angrily confronts Kenny about his behavior toward the baby, convinced Kenny thinks Rebecca's son is his own child. Kenny denies this but comes to terms with his feelings for the baby. He is convinced that the group needs to keep moving to find proper food and shelter for Rebecca's son, so he orders the group to leave at first light. Clementine can either agree or disagree with him while Luke rebukes the decision, convinced that Rebecca needs rest before she can move.
The group begins their journey the next day (with the exception of Jane, who was convinced she couldn't stay with the group because Sarah's death reminded her too much of her own sister Jaime's death) and are greeted by snow as the temperature has dropped to a chilling cold. Rebecca struggles to keep up and has to stop at a burned out car to regain her strength. While the group waits for her they spot Arvo approaching them. Kenny and the others draw their weapons and conceal them behind their backs while he limps over to them. Arvo greets them warmly and asks the group for help with his sister, who is in need of bandages. During the conversation Arvo's group surrounds them from the woods and he explains what happened at the Observation Deck. Whether you chose to rob Arvo or not he claims that Clementine stole from them and demands all of their supplies in exchange. Kenny aims at Buricko. During the standoff Clementine notices that Rebecca has fallen unconscious with her head slumped over. To her horror Rebecca died of hypothermia and reanimated in only a few minutes. Clementine can either call out for Kenny or shoot Rebecca herself. If she calls out Kenny will shoot her without hesitation and the situation escalates to a firefight, with gunshots from both sides being heard as the screen turns to black and the episode ends.
Kenny is first seen in this episode hiding behind a tree in order to avoid the oncoming fire from Vitali. Moments after Clementine gets to cover and Luke is shot, Kenny will shoot Buricko in the head to prevent him from firing onto Luke. Then, as the conflict between Kenny and Vitali continues, Kenny decides to use Arvo as a human shield and picks him up, threatening to kill him unless Vitali surrendered. However, after Clementine shoots dead Arvo's reanimated sister, he will break free from Kenny's clutches and mourn over her, leaving Kenny open to fire from Vitali. In retaliation, Kenny jumps onto the ground to avoid getting shot at. Vitali, getting ready to kill Kenny, is unexpectedly stabbed by Jane in the neck, and they all watch as he chokes on his blood and is then shot by Kenny in the head. After the group mourn over Rebecca, Kenny becomes deeply angered at Arvo, the only surviving Russian. He wanders over to him and begins beating him, only to be halted by Mike and Luke. Kenny, determined to finish off Arvo, argues his case, but Arvo will exclaim that he can take them to his house where there are supplies and shelter, to which Kenny will unwillingly let him live to lead them to this house.
After a while, the group decides to rest in order for Luke to re-bandage his leg wound which he acquired in the earlier conflict. After Arvo continues walking without them, Kenny becomes angered again and knocks Arvo down, insulting him. After Jane and Mike clam Kenny down, and Bonnie re-bandages Luke's leg wound, Bonnie will ask Clementine to tend to Kenny's eye wound and re-bandage it, to which Clementine agrees and approaches him. Kenny tells Clementine that he is going to name the baby Alvin Jr. in the honor of his dead father. Clementine will agree with this decision leading to Kenny expressing a great remorse to Alvin's death, wishing that could have done something to prevent it. Further, he adds that he will always remember Alvin's death every time he looks at AJ, before the group continue onward to the house.
The group stumble across an abandoned power station, only after Kenny argues with Arvo, thinking that he is leading them into a trap. Arvo exclaims that the house is a few hours distance away, and so Jane and Kenny go and scout the station to ensure it is safe, whilst Clementine looks after AJ before handing him to Bonnie. Soon after, Kenny and Jane return and call the rest of the group to get settled at the station.
The group are later seen sitting around a fire, with Arvo tied up close by and Jane standing away watching outside of the surrounding fence. Luke states that today is his birthday, to which Clementine can congratulate him, and the group have a regular talk about their past memories, with Kenny jokingly mocking Luke about his education. Bonnie takes out a special bottle of rum which she had been saving for a special occasion, and she passes it to Luke and asks him to make a toast. Afterwards, Kenny volunteers to take first watch with AJ, while the others try to invite Jane to join them, but she refuses. After some discussions, Bonnie will pass Clementine the bottle of rum and asks her to use it to tempt Jane and Kenny to join them by the fire.
Whilst talking to Jane, if Clementine accepts her offer of taking a sip of the rum, Kenny will be seen shaking his head in disagreement. Later, Clementine will then head over to Kenny, and if she had taken a sip, Kenny will lightly scold her about that decision. He then apologizes about his harsh reactions to Clementine after Sarita's death, before going on about Katjaa and Duck and that he didn't raise his son like he should have. He recalls past memories and then states he would do anything just for one more second with them. Kenny then vows that he won't make the same mistakes raising AJ, before asking Clementine to return to the fire. Clementine can then either convince him to join them, or leave him on watch with AJ. Either option results in Clementine returning to the fire.
If Kenny returned to the fire, he will join in with everyone having a joking conversation about Luke and Jane's sexual encounter, but the sound of Arvo weeping quickly takes the attention of Mike, and he gets up and takes the bottle over to Arvo while the rest of the group continue the discussion. If Kenny joined the group by the fire, he will state that giving the rum to Arvo is a "waste of good rum". However, they are quickly interrupted by Arvo screams to leave him alone and Mike backs off quickly. If Kenny didn't join the group by the fire, he will come over to Arvo and beat him unconscious, to which Mike retaliates and once more calms Kenny down. If Kenny joined the group by the fire, then he will simply stay by the fire and leave Arvo untouched. After they agree to get some rest, Kenny goes back on watch and the group retire for the night.
The next day, Kenny is seen walking with the group and holding Arvo at gun point. Kenny unknowingly walks past a walker, which instantly gets up and attacks him. Clementine can shoot the walker dead and save Kenny, or alternatively do nothing and let Kenny kill it, but afterwards, Bonnie hopes that the gunshot doesn't draw more walkers. Arvo says that the house is very close, and they continue walking. The group eventually see the house from afar, seeing that it is unfinished and barely fit to be a shelter. It stands across a frozen lake which doesn't seem thick enough to hold all of them. Kenny rages towards Arvo once more about the unfinished house before the group decide to cross the frozen lake, where Kenny noticeably tells Arvo to go first. Soon after, walkers appear behind them, presumably drawn from the sound of the earlier gunshot, and the group notice them as they also begin to tread across the lake. Several walkers break the ice on the lake and fall within, causing the group to panic. Arvo, seeing the group distracted, quickly runs towards the house but Kenny runs after him. With the new stresses on the ice, it breaks beneath Arvo and he plunges in, struggling to get back out. Kenny catches up to him and pulls him out, and the two make it to the other side. Then, either while Clementine is covering or trying to help Luke, Kenny and Mike will both shout for her to stop before she falls in.
After the events on the lake, the group make it to the house and discuss what just happened. Kenny bursts out in violence towards Arvo once more and beats him to a near unconscious state, blaming him for causing the events on the lake. Clementine can choose to intervene, to which Kenny will then accidentally punch her instead, much to his shock. Alternatively, she can verbally ask Kenny to stop beating Arvo, and either option will result in Kenny ceasing his anger, or she can ask Mike to stop Kenny. Jane then returns with a bag of supplies and exclaims that Arvo wasn't lying, much to Kenny's surprise. He then proceeds to tie Arvo up while Jane tends to starting a fire. All of the group then rest for a short while.
Kenny will later tend to a truck as Clementine awakens from the events on the lake to see Mike comforting Arvo, but he will soon leave, angered by what Kenny had done to Arvo and saying that he can't take this anymore. Kenny then arrives and asks Clementine to help him fix the truck outside of the house. Clementine agrees to help, leaving care of AJ to Jane, and the two venture outside.
On heading outside, Kenny questions Clementine about what they were talking about, and the two of them begin to tend to the truck. Kenny gives Clementine the keys and sits her in the driver's seat while Kenny works under the hood. Whilst working, the two discuss Jane and Lee. After failing to start it once, they start a conversation about Wellington and continue working. After failing to start the truck a second time, Kenny gets angered and asks Clementine to return inside and Kenny will continue the work alone. Kenny will next be mentioned in a conversation between Clementine and Jane, where they will compare him to Carver, claiming that the two have some similarities and that eventually, Kenny may become him. However, this conversation ends when Kenny manages to fix the truck, and the group rush out to him.
They quickly discuss what they should do next; Kenny thinks that they should continue heading to Wellington, while others think they should return southward towards Howe's Hardware. Kenny gets angered by this and claims that since he started the truck, he gets to decide where they should go. Then he tries to get the group to leave Arvo behind at the house wherever they decide to go. Clementine can side with either option, but either choice will result in the group deciding to sleep for the night and decide where to go the next day. Kenny enters the truck and checks his head wound and Clementine will join him. The two will discuss what just happened, as well as past memories and how a lot of people died for them to get where they are. The two are unable to decide where they should go, and so Kenny suggests they should get some sleep and figure everything out in the morning, and the two retire for the night.
After Clementine wakes up during the night to find Mike, Arvo and Bonnie (Determinant) attempting to escape, Mike will state that they are leaving due to Kenny's increasing rages and his actions towards Arvo. After Clementine is shot by Arvo, Kenny can be heard rushing out of the house, questioning "What did you do!?" before Clementine's dream sequence ensues. Kenny (without his beard and Season Two clothes) is seen in the dream.
After the dream, Clementine opens her eyes to find herself within the fixed truck alongside Kenny, Jane and AJ with some snowfall outside. Jane notices that she has awoken, and the group discuss the events that just passed before getting into an argument about where they should head. Even with Clementine interrupting, the argument between Kenny and Jane will continue to worsen before Kenny halts the truck in front of a barrier of stationary cars. After asking if everyone is alright, Kenny will point at a rest area sign for them to meet there should anything happen before exiting the truck in search of diesel. Clementine will climb into the driver's seat and start a conversation with Jane about Kenny. Jane also debates whether they should leave right then and there in the truck, but then gunshots are heard from Kenny's direction and walkers begin to approach the truck. Panicking, Jane tells Clementine to drive the car ahead, which she manages to do momentarily, leaving Kenny behind.
After Clementine manages to arrive at the rest area mentioned by Kenny as a meeting place, she sights Kenny looking out through a window in search of them, and he quickly turns towards Clementine. He immediately questions her about AJ's whereabouts, and after she replies that Jane took him, he breaks down and rushes outside of the rest area in search of them. Clementine peers out through a window and sees Jane approaching through the snow towards the rest area, and Kenny will return and greet her inside, questioning her about AJ. When she replies with silence, the group fear the worst and Kenny rushes outside in search of AJ, denying Jane's silence. With Kenny gone, Jane will quickly tell Clementine to stay out of the conflict that is about to ensue, saying that she wants Clementine to "see him for what he really is."
The two of them then stare as Kenny approaches back into the rest area, fists clenched. Even if Clementine chooses to stand in Kenny's way, he will push her out of the way and continue heading towards Jane and begin violently fighting with her. Eventually, the fight takes all three of them outside, and after Kenny stabs Jane in the leg, the latter will flinch backwards and knock Clementine over. Upon regaining her sight, Clementine will see a gun next to her with Kenny and Jane continuing a vicious fight. Clementine will have an option to pick up the gun, and if she does so, she can either choose to shoot Kenny or look away, resulting in Kenny stabbing Jane in the chest. If she does not choose to pick up the gun, she will simply watch as the fight ends with Kenny defeating Jane.
Clementine will have to choose to either shoot Kenny or let Jane die.
Look Away (Alive)
If Clementine chooses not to shoot Kenny she will look away while Kenny kills Jane with her own knife. Kenny then mourns the loss of A.J. in silence, but cries are heard in the distance. Clementine will follow the sounds and find Alvin Jr. safe within a car. After retrieving him, Kenny will come over to them and they will discuss why Jane had lied about Alvin Jr.. Clementine can either agree with Kenny, after which she will continue towards Wellington with him (leading to the ending, "With Kenny" below), or alternatively she can claim that Kenny is dangerous, resulting in Clementine pressing on alone with Alvin Jr., resulting in the "Alone" ending.
Shoot Kenny (Dead)
The "Shoot Kenny" ending occurs in one of two ways, either with Clementine killing Kenny to protect Jane, or killing Kenny after he kills Jane. If Clementine chooses not to shoot Kenny first she will look away while Kenny kills Jane with her own knife. Kenny will then tell a frightened Clementine to shoot him. Clementine shoots him in the head, then hears Alvin Jr.'s crying. She goes to him, and leaves both Kenny and Jane's corpses behind.
If Clementine chooses to shoot Kenny initially and save Jane, Jane sits and watches as Clementine says her goodbyes to Kenny, before Alvin Jr. starts crying from within the truck. Jane apologizes to Clementine for lying to her about Alvin Jr., insisting that she needed to show Clementine what Kenny was really capable of, and begs her forgiveness for letting things get out of hand. Clementine then has the option of either forgiving her and agreeing with her on Kenny, then joining her, or walking away with the baby, leaving Jane behind.
With Kenny (Alive)
If Clementine decides to trust Kenny, they will discuss going to Wellington. Clementine agrees, and the scene fades out as they walk away. Nine days later, Clementine and Kenny trail up a hill, with smoke pluming from behind the edge of it. They race up the hill, and at the peak they see a metal wall constructed. Kenny exclaims that it has to be Wellington, and as they approach they are quickly halted by a gunshot. A women's voice on a speaker then demands for them to stop and approach the gate. The woman introduces herself, and after Kenny asks what they should do in order to get in, the woman, Edith, tells them that they are full, and drops a bag of supplies outside of the outlet. Kenny, angered that they won't let them inside, questions Edith but she replies that they are overcapacity as it is. As she continues explaining, Kenny will interrupt, asking her to just take the children. Edith will go and ask someone if it is possible, as Clementine questions what Kenny is doing. Edith will quickly return and say that she can take the children inside, and Kenny thanks her and begins a conversation to convince Clementine to enter Wellington without him. He claims that he can't be trusted to protect them anymore, and that she and Alvin Jr. would finally be safe within Wellington.
Clementine will accept the offer and hug Kenny tightly as he says this is the right decision. He further asks Clementine to tell Alvin Jr. about his family and all of the people who tried to keep him safe, before he takes off his hat and hands it to Clementine, saying that she should give it to Alvin Jr. when he grows up. After Kenny asks Edith to keep an eye on them and for Clementine and Alvin Jr. to live a good life, Kenny turns and begins walking in the other direction, taking the bag of supplies with him. The gates open up into Wellington with Edith standing to bring Clementine and Alvin Jr. inside. As they enter, Clementine turns to watch Kenny leave and she sees him pause briefly before continuing further away. Clementine turns and enters into Wellington as the gates begin to close, focusing on Kenny walking away before the screen begins to fade to black and the episode ends.
Leave with Kenny
Clementine will refuse the offer, explaining to Kenny that they are leaving together. However, Kenny will continue in an attempt to convince Clementine to enter Wellington, but she will stop him in his speech and ask for them to leave together. Edith, torn by their conversation, will throw out a second bag of supplies, saying that she was told to only give one bag per group, and after saying they can check back in a few months and wishing them luck, she departs. Kenny and Clementine will have a short conversation before picking up the bags of supplies and walking away from Wellington, as the screen fades to black and the episode ends.
When Kenny is on the verge of stabbing Jane in the chest, Clementine can choose to shoot Kenny in the abdomen, making him fall over. Clementine walks over to him, and Kenny tells her she made the right choice. After sharing some last words, Kenny finally bleeds out and dies. As he was not put down to prevent reanimation, it is unknown what happened to Kenny after Clementine (and Jane, determinately) left his body.
If Clementine looks away or takes too long to make a decision, Kenny stabs Jane in the chest, instantly killing her. Clementine can then choose to shoot Kenny. If she does, she aims at Kenny's head, in which he tells her to "do it. Just... just do it." Clementine then shoots Kenny in the head, and leaves both his and Jane's corpses as they were.
This list shows the victims Kenny has killed:
- Shawn Greene (Indirectly Caused)
- Larry (Assumed Before Reanimation, but Possibly Moments After or Alive)
- Danny St. John (Caused, Determinant)
- Kenny Jr. (Before Reanimation, Out Of Mercy, Determinant)
- Fivel (Zombified, Out of Mercy, Determinant)
- Ben Paul (Indirectly Caused, Determinant) or (Out of Mercy, Determinant)
- Walter (Caused)
- Alvin (Caused, Determinant)
- William Carver
- Sarita (Out of Mercy, Zombified, Determinant)
- Rebecca (Zombified, Determinant)
- Natasha (Alive, Assumed)
- Jane (Determinant)
- Numerous counts of zombies.
If Lee fails to complete certain tasks, it is possible for Kenny to be killed. These deaths are considered non-canon, and result in a game over. Lee will then re-spawn and be allowed to try again. Below is a pictorial list of when Kenny can be killed. 
- "A New Day"
- "Starved For Help"
- "Long Road Ahead"
- "Around Every Corner"
- "No Time Left"
- "400 Days" (Flashback, No Lines)
- Kenny was one of three characters to appear in all five episodes of Season One, the other two being Lee and Clementine. Kenny was also one of the only characters from the original Macon group to make a cameo appearance in "400 Days", along with Duck and the decaying corpse of Carley/Doug, depending on the player's choices.
- Having appeared in 10 total episodes (including "400 Days"), Kenny has the most appearances of any character in the Video Game, along with Clementine.
- The only episode Kenny didn't appear in was "All That Remains".
- Clementine and Kenny (Determinant) are also the only characters who debuted in Season 1 that are confirmed to be alive.
- In "Starved For Help", Lee had to decide who to give food to. 41% of players choose to feed Kenny.
- Kenny used to fix cars with his father.
- He also states that his father usually had half-a-dozen broken cars in his garage.
- Kenny displayed numerous stereotypes of a redneck.
- He owned and drove a pickup truck in "A New Day".
- Several times throughout the video games, Kenny is the man who would fix the vehicles and motor powered objects. He fixes his pickup truck, the RV, the train, the boat, the wind turbine, he was the first responder to the transformer being damaged, and the truck outside the unfinished house.
- He has a mullet hairstyle and a horseshoe mustache.
- He has a taste for alcohol, as seen in "Long Road Ahead" when he shares a drink with Chuck, "Around Every Corner" when he drinks the booze found on the table and "No Time Left" when he finds a bottle of booze in a box while hiding up in the attic.
- He made a racist comment to Lee when they were inspecting the lock at the St. John Dairy, making the assumption that he knew how to pick a lock simply because he was "urban", a kind of terminology for African-Americans.
- He also made a racist comment to Reggie in "In Harm's Way", trying to find out where he received that name because of his Pakistani origin.
- He lived in Florida prior to the outbreak, confirmed after Lee calls him out for stereotyping and Kenny responded with, "Jesus, man, I'm from Florida! Crazy shit just comes out of my mouth sometimes, sorry!"
- He states that he's glad he doesn't have to deal with politics anymore because of the outbreak in "A House Divided".
- He becomes angry and confused when Carlos uses a complex vocabulary term for surrender ("capitulation").
- He calls Arvo a 'Commie,' due to his Russian origin.
- He tells Arvo to say his sentence "in American."
- He owned and drove a pickup truck in "A New Day".
- Kenny's hand-to-hand combat has improved drastically since Season One
- In Season 1:
- In "A New Day", he was knocked out by Larry with only one punch. (Determinant)
- In "Starved For Help", he was able to defeat Danny, though this was probably due to the element of surprise. (Determinant)
- In "Long Road Ahead", Lee has the option to fight him, and he is easily beaten. (Determinant)
- Kenny was subdued by Molly in "Around Every Corner".
- Kenny was beaten up by Vernon and Clive in "No Time Left", though this might have been because he was held at gunpoint throughout the beating. (Determinant)
- In Season 2:
- In "In Harm's Way", he easily overpowers Mike, and later in the episode, he knocks down Carver with a single punch to the latter's face.
- In "No Going Back", Kenny was able to stand on equal ground against Jane whilst sustaining a cut on his abdomen. Even when she has a lethal weapon, he is able to stab and kill her in the fight if the player chooses not to interfere.
- In Season 1:
- Kenny is the only character who, through the player's choices, can be directly killed by Clementine in Season Two.
- In an interview, Gavin Hammon, the voice actor who supplies the voice of Kenny, stated that Kenny's "death scene" in the alleyway wasn't originally as open ended. In a first shoot, it was "extremely clear" that Kenny died. However, Sean Ainsworth later went back and asked Gavin to do a second recording, in which the scene was "more somber", and Kenny was "more resigned".
- Kenny stated that he is Christian near the end of "Around Every Corner." (Determinant)
- If Clementine shoots Kenny, he will reveal that he had contemplated suicide several times since his family's death.
- Kenny, along with Jane, is one of the only two determinant characters who have three possible statuses, Kenny is alive if Clementine stays with him, unknown if she leaves or dead if she shot him.
- Kenny is one of three characters in The Walking Dead Universe to receive a permanent eye injury. The other two being The Governor (along with his TV series counterpart), and Carl in the Comic Series.
- Kenny's whole family met the same fate. (Determinant)
- Katjaa was shot in the head when she turned her pistol on herself.
- Kenny Jr. was shot in the head by Lee or Kenny. (Determinant)
- Sarita was shot in the head shortly after reanimation by Kenny. (Determinant)
- Kenny was shot in the head by Clementine after he killed Jane. (Determinant)
|Video Game Characters|
|Everett Family||Lee • B.|
|Clementine's Family||Clementine • Diana • Ed|
|Suburban Georgia||Andre • Chet|
|Greene Family||Hershel • Shawn|
|Kenny's Family||Kenny • Kenny Jr. • Katjaa|
|Macon||Lilly • Glenn • Carley • Doug • Larry • Beatrice • Irene • Mark|
|Stone Mountain School||Ben • Travis • David|
|St. John's Dairy Farm||Terry • Andrew • Danny • Brenda|
|Save-Lots Bandits||Danielle • Gary • Drew • Linda • Jolene|
|The Railroad||Christa • Omid • Charles|
|Savannah||Molly • Clive • Joyce • Anna • Boyd • Stranger • Vernon • Brie|
|Prison Bus||Vince • Justin • Danny • Bennett • Clyde • Jerry • Marcus|
|Rural Road||Russell • Wyatt • Eddie • Nate|
|Pitstop Outskirts||Bonnie • Leland • Dee|
|Gil's Pitstop||Shel • Becca • Roberto • Walt • Roman • Michelle • Stephanie • Jean|
|Forest Scavengers||Victor • Ralph • Winston|
|The Cabin||Luke • Sarah • Nick • Carlos • Peter|
|Rebecca's Family||Alvin Jr. • Rebecca • Alvin|
|Moonstar Lodge||Sarita • Walter • Matthew|
|Howe's Hardware||Mike • Tavia • Lowell • Tyler • Vera • Tisha • Jane • Hank • Troy •|
William • Reggie • Johnny
|Russian Group||Arvo • Buricko • Natasha • Vitali|
|Randy's Family||Randy • Patricia • Gill|
|Animals||Maybelle • Sam • Walter|
|Walkers||Jon • Beth • Crawford • Logan • Jeff • Fivel • Sandra • Tess|
|Alive characters appear in green. Dead characters appear in red and italics. Unknown characters appear in blue. Undead characters appear in grey and italics. Determinant characters appear in purple. With italics, determinant characters either die or turn undead. Without italics, determinant characters either die, stay alive or are left with unknown status.|