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Janey (Video Game)

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This article is about the Monroe colonist Video Game character. You may be looking for the Season 2 Video Game character, the TV Series character, the Survival Instinct character, or the actress.
"Everyone, listen up! Prisoners have escaped and they are armed and dangerous! Stay out of sight. We'll find them soon. We need to spread out."
—Janey, warning other colony members about Michonne, Pete and Sam's escape.[src]

Janey is an original character encountered in Telltale Games' The Walking Dead: Michonne.


Nothing is known about Janey's life prior to or as the outbreak began, except for she may have lived near Chesapeake Bay, Virginia.



At some point during the outbreak, Janey arrived at the floating colony of Monroe and settled there. It can be assumed that she was in a position of leadership, given that she is mentioned to be the head of a crew during "In Too Deep."

Michonne Mini-Series

"Give No Shelter"

Janey can first be seen when Michonne, Pete and Sam are escaping Monroe, warning others at Monroe about the current situation. If Michonne decides to fight her way out of Monroe in order to keep Pete with her, she will kick the door open and fire the flare gun at a stack of fuel barrels that are on the boat that Janey is on. Just before the barrels can explode, Janey is able to duck into the water, saving her own life. She is then seen as Michonne, Pete (Determinant) and Sam are driving away from Monroe.

"What We Deserve"

A male voice asks about Rich and Janey's whereabouts through the walkie-talkies. Rich replies by saying that the prisoners didn't want to cooperate. Some minutes later, Janey speaks up, explaining that prisoners two and three have been checked in. She is cut off by Norma, who says that "their friends" are listening.

Janey is then seen at the gate of the Fairbanks' house, along with the survivors of the Monroe escape, carrying a rifle. At some point of the negotiation, walkers show up and she panicks, although she does her best to help clear the area. After Gabby or Jonas are shot by Pete, (Determinant) she doesn't hesitate to aim her rifle at his general direction. If Norma is shot by Paige, she will appear shocked, remarking on such.

Janey and Rich make a break for the gate of the house after Michonne and the others retreat into the compound. She is seen unsuccessfully trying to kill a walker by shooting it in the chest.

Shortly afterwards she is shot dead by Michonne.

Janey's corpse can be seen outside the Fairbanks' house whilst escaping it.


Killed by

Janey and the rest of her group eventually manage to break inside the Fairbanks' residence. As she is seen scoping the house with her rifle, she then notices Michonne next the fountain and sets her sights on her, before she could pull the trigger she is shot by Michonne, being killed on the spot.


Michonne Mini-Series

Video Game Characters
Everett Family LeeB.
Clementine's Family ClementineDianaEd
Suburban Georgia AndreChet
Greene Farm HershelKennyKenny Jr.KatjaaShawn
Macon LillyGlennCarleyDougBeatriceLarryIreneMark
Stone Mountain School BenTravisDavid
St. John's Dairy Farm TerryAndrewDannyBrenda
Save-Lots Bandits DanielleGaryDrewLindaJolene
The Railroad ChristaOmidCharles
Savannah MollyCliveJoyceAnnaBoydVernonBrieLogan
Prison Bus VinceJustinDannyBennettJerryClydeMarcus
Rural Road RussellNate
Wyatt's Group WyattEddie
Bonnie's Group BonnieLelandDee
Gil's Pitstop ShelBeccaRobertoWaltRomanMichelleStephanieJean
Winston's Group VictorRalphWinston
The Cabin Alvin Jr.LukeRebeccaSarahNickCarlosAlvinPeter
Moonstar Lodge SaritaWalterMatthew
Howe's Hardware MikeTaviaLowellVeraTylerTishaJaneHankTroy
Sandusky Family TamaraJon
Russian Group ArvoBurickoNatashaVitali
Wellington Edith
Randy's Family GillPatriciaRandy
Michonne's Family MichonneElodieColetteDominic
The Companion PeteSiddiqOakBerto
Monroe RichGabbyJonasJoeNormaZacharyJaneyRandallCam
Fairbanks Residence PaigeJamesAlexSamanthaJohnGregSophia
Season 3 JavierHectorKate
Animals MaybelleSamWalter
Walkers BethJeffCrawfordFivelSandraTess
Alive characters appear in green. Dead characters appear in red and italics. Unknown characters appear in blue. Undead characters appear in grey and italics. Determinant characters appear in purple. With italics, determinant characters either die or turn undead. Without italics, determinant characters either die, stay alive or are left with unknown status.

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