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- "Just-- head for-- the woods!"
- —Edith to Clementine about the pair escaping Wellington.
Edith is an original character who determinantly appears in Telltale Games' The Walking Dead: Season Two and as a returning character in Season Three. Edith was a lookout guard for Wellington. If Clementine decided to enter the settlement, she also acted as Clem and A.J.'s guardian for two years.
Nothing is known about Edith's life before or as the outbreak began.
During some point after the outbreak, Edith ether helped create Wellington or later found it and join. Edith is trusted as a lookout and had to pass up many survivors.
Edith is first seen situated as a guard for the Wellington survivor camp. She will fire a warning shot at Clementine and Kenny when they approach the gate. She orders them to drop their weapons and tells them to come forward. She is then seen talking to someone in the camp over a radio, informing them of the survivors outside. Edith introduces herself to the two and then explains that she has bad news. The Wellington community's capacity is full, and they cannot take in any more survivors. She then drops them a duffel bag of supplies, and tells them to check back in a few months should they still be in the area. Kenny will then plead for Edith to take in Clementine and Alvin Jr., saying they are only "a little girl and a baby boy". Edith goes to ask someone in the camp, and returns saying they can come in, but not Kenny. Kenny then pleads with Clementine, begging for her to take the baby inside and leave him for safety.
Depending on Clementine's decision, Clementine will either stay at the Wellington camp and leave Kenny, or leave together with Kenny. If she chooses to stay, Edith will open the gates to the camp while Kenny walks away. She meets Clementine below and welcomes her in while watching Kenny leave. If Clementine instead chooses to leave with Kenny, Edith will have a teary voice, commenting that Clementine "means business" and dropping down an extra bag of supplies, explaining that she is "only supposed to give out one per group" to imply her sympathies for them. She then tells them to check back in a month or so to see if there is any space for them. Kenny apologizes for his language, thanks her for the help, and Edith wishes them safety.
Edith takes care of Clementine and A.J. during their stay in Wellington. One day, Edith reveals that a group (revealed to be the New Frontier) is attacking the settlement. Edith tries to escape with Clementine, only to be shot in the head by one of the attackers while she was carrying Alvin Jr., forcing Clementine to take the baby and leave her body behind. If Clementine refused to join Wellington, it is unknown if Edith would have survived the attack. (Determinant)
This list shows the victims that Edith has killed:
- Possibly a few unnamed scavengers and unnamed survivors.
- Possibly numerous counts of zombies.
Death (Ties That Bind - Part 1)
- A scavenger
When a scavenger attacks Wellington, Edith attempts to escape with Alvin Jr. in her arms. A scavenger notices her and shoots her in the head, killing her instantly.
- "We can take the children, but just the children."
- —Edith to Kenny about Clementine and A.J. (Determinant)[src]
Edith and Kenny had a very brief relationship, that only occurs should Clementine go with Kenny to Wellington. Upon meeting Edith, Kenny initially becomes outraged with Edith for denying him and Clementine entrance to Wellington, despite the fact that they were carrying a baby with them. Edith apologized for Wellington's over-stressed living quarters, and tried giving him a duffel bag of supplies to get him and Clementine to leave peacefully. Although Kenny was angry at her, she was understanding of why and did not retaliate, even becoming tearful when Kenny reveals his selfless desire for Clementine and A.J. to be safe, even if he would not be able to share that luxury. She also gives them an extra bag of supplies and offers them a possible chance of entry within a few months, if they were still in the area and wanted to try again. (Determinant)
- "Just-- head for-- the woods!"
- —Edith to Clementine. (Determinant) [src]
Edith was sympathetic with Clementine, gifting her a bag of supplies and willing to allow her entry into the community due to her being a child. She even affectionately called her "dear" at one point, and was brought to tears by Clementine's selfless act to not abandon Kenny. (Determinant)
In Season 3, Clementine and Edith were on positive terms. When the settlement was under attack, Clementine and Edith tried to escape together only for Edith to be shot in the head by a scavenger. Clementine was saddened by her death. (Determinant)
- "Aw, what a handsome boy. Look at him. What's his name?"
- —Edith to Kenny about A.J. (Determinant)[src]
Edith was surprised and sympathetic to see a baby with Kenny and Clem. She was also excited, and asked Kenny what A.J.'s name was. Edith thought A.J. was adorable, and that he would be a "heart-breaker" when he grew up.
In Season 3, Edith had been looking after A.J. and Clem. When Edith tried to escape with them during the attack on Wellington, she held A.J. in her arms as they fled only to be shot by a scavenger, the boy crying as she fell onto him.
- "No Going Back" (Determinant)
- "Ties That Bind - Part 1" (Flashback, Determinant)
- Edith is the joint second character along with Randy and his family whose appearance is entirely determinant, the first being Andre Mitchell and the third characters being Vanessa and Donna.
- Out of all of them, Edith is the only one to appear in two different episodes.
- As well as being the only one with a determinant death.
- If you left with Kenny in Season 2, it is unknown whether or not she survived the attack at Wellington.
- Edith is one of two characters voiced by Rebecca Schweitzer, the other being Diana.
- In unused audio clips, Edith apparently mistakes Clementine for a little boy.